| Template Name
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Summary
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| Core Components
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| Collapsible Section
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Creates the standard collapsible content box, including its hidden table-of-contents heading and optional bottom close control.
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| Expandable Table
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Creates the shared collapsible table shell used by examples, scales, and other expandable tables.
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| Important Section
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Creates a permanently open highlighted section for important information, with no expand or collapse controls.
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| Profile Card
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Creates an expandable profile for a house, duchy, organisation, or similar group. Desktop cards show a collapsed motto and a larger captioned image when opened; mobile cards show a clickable icon beside the name and subtitle, with the motto revealed when opened.
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| Standalone Sections
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| Multiple Characters
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Contains the complete Multiple Characters rules section used on the Character Creation page.
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| Form Your Own Company
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Contains the complete Form Your Own Company section used on the Mercenaries and Companies page.
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| Important Information Templates
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| Watching Ones at Games
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Contains the permanently open meta section explaining the Watching Ones' out-of-game safety, rules, and story-guide role.
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| Weapons and Equipment Templates
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| Approved Weapon Brands
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Contains the approved weapon-brand guidance on the Weapons and Equipment page.
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| Melee Weapon Construction Standards
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Contains the construction and safety standards for melee weapons.
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| Shield Construction Standards
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Contains the construction and safety standards for shields.
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| Projectile Construction Standards
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Contains the construction and safety standards for projectiles.
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| Scenario Rules Templates
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| Banner Rules
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Contains the rules for banner game scenarios.
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| Relics Rules
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Contains the rules for relic game scenarios.
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| Relic Binding Rules
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Contains the rules for binding and using relics.
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| Burial Mounds Rules
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Contains the rules for burial-mound game scenarios.
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| Beasts Rules
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Contains the rules for beasts used in game scenarios.
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| Eggs Rules
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Contains the rules for eggs used in game scenarios.
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| Marauders Rules
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Contains the rules for marauder game scenarios.
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| Game Type Templates
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| Capture the Beast
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Contains the rules for Capture the Beast. Subdue the roaming Beast and bring it to your starting zone.
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| Capture the flag
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Contains the rules for Capture the flag. Seize the defenders' banner and wave it five times.
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| Claimed by Might
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Contains the rules for Claimed by Might. Bind your numbered relics to the central pillars.
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| Egg Hunt
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Contains the rules for Egg Hunt. Capture and hold the Egg while a Beast roams the battlefield.
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| Envoys
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Contains the rules for Envoys. Defeat the opposing banner bearer while protecting your own.
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| First Claim
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Contains the rules for First Claim. Carry your banner into the opposing deployment zone.
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| First Impressions
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Contains the rules for First Impressions. Hold the central relic on your pillar for a cumulative three minutes.
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| For Honour
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Contains the rules for For Honour. Recover the attackers' banner and return it to their deployment zone.
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| Hide and Seek
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Contains the rules for Hide and Seek. Hold the Egg while competing with the opposing team and Marauders.
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| King of the Hill
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Contains the rules for King of the Hill. Control the central Hill with your banner and score at timed intervals.
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| Loot and Pillage
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Contains the rules for Loot and Pillage. Capture and bind numbered relics to your team's pillars.
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| Reclaim the Hill
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Contains the rules for Reclaim the Hill. Plant the attacking banner in the defenders' deployment zone before the attackers are eliminated.
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| Recruitment Drive
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Contains the rules for Recruitment Drive. Subdue Marauders and bring them to your starting zone.
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| Regicide
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Contains the rules for Regicide. Protect your Regent and slay the opposing Regent to disable enemy respawns.
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| Release the Beast
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Contains the rules for Release the Beast. Free the captured Beast and defeat the defenders.
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| Skulls of Command
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Contains the rules for Skulls of Command. Bind the opposing pillars and destroy their Arcane Servants.
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| Steal the Flag
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Contains the rules for Steal the Flag. Steal the opposing banner and return it to your starting zone.
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| Take and Hold
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Contains the rules for Take and Hold. Hold the Banner Point uncontested for a cumulative three minutes.
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| Take no Prisoners
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Contains the rules for Take no Prisoners. Outlast the opposing team and the Marauders.
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| The Arcane Storm
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Contains the rules for The Arcane Storm. Control Arcane Nodes to score points while surviving their surges.
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| The Ritual
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Contains the rules for The Ritual. Complete the ritual or rescue the sacrificial victim.
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| Treasure Hunt
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Contains the rules for Treasure Hunt. Steal the defenders' relic and deliver it to your own pillar.
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| Valley of the Ancients
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Contains the rules for Valley of the Ancients. Imprint the central relic while surviving the Arcane Servants.
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| We Don't Want It
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Contains the rules for We Don't Want It. Take the central relic and plant it on the opposing pillar.
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| Tables, Examples and Rewards
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| Arcane Bolt Example
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Contains the expandable Arcane Bolt casting example from the Magic page.
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| Full Heal Example
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Contains the expandable Full Heal casting example from the Magic page.
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| Personal Reputation Scale
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Contains the expandable scale explaining personal reputation levels.
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| Company Reputation Scale
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Contains the expandable scale explaining company reputation levels.
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| XP Rewards By Event Type
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Contains the XP reward table for the different event formats.
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| Volunteer XP Rewards
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Contains the volunteer XP reward information.
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| Class Cards and Categories
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| Class Card
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Creates one class card with its icon, summary, equipment rules, spell points, and passive ability.
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| Class Category
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Creates a Martial, Arcane, or Divine class category and its responsive card grid.
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| Martial Classes Content
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Contains the complete Martial class category and its class cards.
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| Arcane Classes Content
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Contains the complete Arcane class category and its class cards.
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| Divine Classes Content
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Contains the complete Divine class category and its class cards.
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| Spell Cards and Categories
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| Spell Card
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Creates one spell card containing its metadata and flexible rules sections.
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| Spell Category
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Creates a spell-category heading, description, and card grid inside a spellbook.
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| Spellbooks
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| Spellbook
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Creates the shared Arcane or Divine spellbook shell used by the desktop and responsive spellbook systems.
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| Arcane Spellbook Content
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Contains the complete Arcane spellbook, its categories, and its spell cards.
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| Divine Spellbook Content
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Contains the complete Divine spellbook, its categories, and its spell cards.
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| Race Templates
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| Culture Card
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Creates one culture card on a race page using flexible culture-specific body content.
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| Race Intro
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Creates the race introduction panel with its icon, quotation, representative images, and caption.
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| Race Intro Styles
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Provides the skin-neutral TemplateStyles used only by the Race intro template.
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| Navigation Templates
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| Navbox
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Creates the shared row-and-group structure used by the Player Guide navigation boxes.
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| Rules
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Contains the Rules section of the Player Guide navbox.
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| Character Creation
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Contains the Character Creation section of the Player Guide navbox.
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| Weekly Games
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Contains the Weekly Games section of the Player Guide navbox.
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| Player Guide
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Creates the complete bottom-of-page Player Guide index from its three navigation sections.
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| Main Page Cards
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| Image Link
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Creates a square 100-by-100-pixel image card whose image and label link to the same page.
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| Wide Image Link
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Creates a wide 200-by-100-pixel image card whose image and label link to the same page.
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