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Mercenaries and Companies: Difference between revisions

From Wizards and Warlords
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| You are a figure of legend. Your name is etched into the city's memory. People follow your lead, and your reputation precedes you wherever you go.
| You are a figure of legend. Your name is etched into the city's memory. People follow your lead, and your reputation precedes you wherever you go.
|}
|}
=== Reputation Rewards ===
While Mercenaries normally receive only the standard rewards for winning or losing a mission, those who consistently prove their worth can earn additional benefits through their Personal Reputation.
As your reputation grows, you may become eligible for bonus rewards, special opportunities, and increased recognition within Tanyth.
* '''30+ Reputation''' - May occasionally receive minor bonus rewards such as extra coin, small favours, or minor trinkets.
* '''50+ Reputation''' - Eligible to receive standard Company bonus rewards when on the winning side of a mission.
* '''70+ Reputation''' - Considered an elite operative. May receive special story opportunities, recognition, or direct approaches from Companies and Benefactors.
* '''100+ Reputation''' - Regarded as a legendary free agent. Receives full access to Company-level rewards and may be offered exclusive contracts or secret missions.
These rewards are only granted when the Mercenary is part of the winning side and are always subject to the needs of the story and the approval of game staff.
=== Reputation Loss ===
In Tanyth, reputation is everything. It defines your value, your opportunities, and your place within the city's ever-changing web of power.
Poor decisions, failed contracts, broken promises, betrayal, or other actions may result in a loss of Personal Reputation.
If a character's Personal Reputation is reduced to '''0''', they have fallen into obscurity. Their name carries little weight and they have lost the influence they once possessed.
If a character's Personal Reputation is ever reduced below '''0''', the character is considered permanently lost. Whether they fled the city in disgrace, were quietly eliminated by their enemies, or simply vanished without a trace, their story comes to an end.
This is treated as a permanent character death. The player loses:
* All XP associated with that character.
* All Copper, Treasures, and Items owned by that character.
* All Company memberships, influence, and standing.
A new character must then be created to continue playing.
In Tanyth, reputation is your greatest asset, but it is also your most fragile. Once lost, it may never be recovered.
== Companies ==


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