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Mercenaries and Companies: Difference between revisions

From Wizards and Warlords
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In Tanyth, reputation is more than a number. It is your character's legacy, and one of the most valuable assets they can possess.
In Tanyth, reputation is more than a number. It is your character's legacy, and one of the most valuable assets they can possess.


Personal Reputation Chart
{| class="wikitable mw-collapsible mw-collapsed wizlords-magic-table wizlords-example-table"
0–9: Nobody
|+ Personal Reputation Chart
You are unknown and untested. No one remembers your face or name. You exist in the background.
! Level
10–19: Seen
! Summary
You’ve made a minor impression. A few people recognize you, but you're still just another face in the crowd.
|-
20–29: Noticed
| 0–9: Nobody
Your actions are beginning to draw attention. Small-time clients may reach out, and others start to remember your name.
| You are unknown and untested. No one remembers your face or name. You exist in the background.
30–39: Known
|-
You’ve earned a modest reputation. Your reliability is spoken of in certain circles. Better jobs begin to appear.
| 10–19: Seen
40–49: Recognised
| You’ve made a minor impression. A few people recognize you, but you're still just another face in the crowd.
You're starting to matter. Factions acknowledge your presence, and rivals may start watching you more closely.
|-
50–59: Respected
| 20–29: Noticed
People take you seriously. Your name carries some weight, and you may be sought after for more delicate or dangerous work.
| Your actions are beginning to draw attention. Small-time clients may reach out, and others start to remember your name.
60–69: Trusted or Feared
|-
You’ve proven yourself. Allies rely on you, and enemies keep their distance. Your choices start influencing your Company’s standing.
| 30–39: Known
70–79: Esteemed
| You’ve earned a modest reputation. Your reliability is spoken of in certain circles. Better jobs begin to appear.
You’ve built a solid reputation. Doors open for you, and people listen when you speak. You’re considered a serious player in the city.
|-
80–89: Influential
| 40–49: Recognised
You wield influence in more than just your own circles. Factions seek your favor. Your words and actions have lasting impact.
| You're starting to matter. Factions acknowledge your presence, and rivals may start watching you more closely.
90–99: Renowned
|-
You’re well known across Tanyth. Tales of your deeds are told in taverns and council halls alike. You shape the story around you.
| 50–59: Respected
100+: Named
| People take you seriously. Your name carries some weight, and you may be sought after for more delicate or dangerous work.
You are a figure of legend. Your name is etched into the city’s memory. People follow your lead, and your reputation precedes you wherever you go.
|-
| 60–69: Trusted or Feared
| You’ve proven yourself. Allies rely on you, and enemies keep their distance. Your choices start influencing your Company’s standing.
|-
| 70–79: Esteemed
| You’ve built a solid reputation. Doors open for you, and people listen when you speak. You’re considered a serious player in the city.
|-
| 80–89: Influential
| You wield influence in more than just your own circles. Factions seek your favor. Your words and actions have lasting impact.
|-
| 90–99: Renowned
| You’re well known across Tanyth. Tales of your deeds are told in taverns and council halls alike. You shape the story around you.
|-
| 100+: Named
| You are a figure of legend. Your name is etched into the city’s memory. People follow your lead, and your reputation precedes you wherever you go.
|-
| colspan="2" | Once purchased, the spell is learned in its entirety.
|}


=== Reputation Rewards ===
=== Reputation Rewards ===