Terrain & Hazards: Difference between revisions
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Walls are solid obstacles that block physical and magical attacks, and sometimes line of sight. | Walls are solid obstacles that block physical and magical attacks, and sometimes line of sight. | ||
* Do not run into, climb, or move walls during play | * Do not run into, climb, or move walls during play. | ||
* Do not strike blindly around or through walls, this can be unsafe | * Do not strike blindly around or through walls, this can be unsafe. | ||
Some walls include windows and doorways: | Some walls include windows and doorways: | ||
* Doorways may be used normally | * Doorways may be used normally. | ||
* Windows may not be used to pass through or strike through | * Windows may not be used to pass through or strike through. | ||
Low Walls: | Low Walls: | ||
* Can be fought over | * Can be fought over. | ||
* Do not block line of sight of spells | * Do not block line of sight of spells. | ||
* Cannot be climbed over | * Cannot be climbed over. | ||
* '''For safety you cannot crouch behind low walls''' | * '''For safety you cannot crouch behind low walls.''' | ||
Treat all wall structures with caution and respect. | Treat all wall structures with caution and respect. | ||
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Certain areas of the battlefield may be designated as hazards. Hazards are marked using coloured material and represent environmental dangers. | Certain areas of the battlefield may be designated as hazards. Hazards are marked using coloured material and represent environmental dangers. | ||
Any player who steps onto a hazard is immediately considered [[ | Any player who steps onto a hazard is immediately considered [[Combat and Damage#Downed|Downed]]. | ||
=== Water Hazards === | === Water Hazards === | ||