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Terrain & Hazards: Difference between revisions

From Wizards and Warlords
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Walls are solid obstacles that block physical and magical attacks, and sometimes line of sight.
Walls are solid obstacles that block physical and magical attacks, and sometimes line of sight.


* Do not run into, climb, or move walls during play
* Do not run into, climb, or move walls during play.
* Do not strike blindly around or through walls, this can be unsafe
* Do not strike blindly around or through walls, this can be unsafe.


Some walls include windows and doorways:
Some walls include windows and doorways:
* Doorways may be used normally
* Doorways may be used normally.
* Windows may not be used to pass through or strike through
* Windows may not be used to pass through or strike through.


Low Walls:
Low Walls:
* Can be fought over
* Can be fought over.
* Do not block line of sight of spells
* Do not block line of sight of spells.
* Cannot be climbed over
* Cannot be climbed over.
* '''For safety you cannot crouch behind low walls'''
* '''For safety you cannot crouch behind low walls.'''


Treat all wall structures with caution and respect.
Treat all wall structures with caution and respect.
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Certain areas of the battlefield may be designated as hazards. Hazards are marked using coloured material and represent environmental dangers.
Certain areas of the battlefield may be designated as hazards. Hazards are marked using coloured material and represent environmental dangers.


Any player who steps onto a hazard is immediately considered [[Combat_and_Damage#Downed|Downed]].
Any player who steps onto a hazard is immediately considered [[Combat and Damage#Downed|Downed]].


=== Water Hazards ===
=== Water Hazards ===