Armour & Hit Points: Difference between revisions
From Wizards and Warlords
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'''The maximum HP a player can have from adding together their base HP, armour, and bonuses from helmets and costuming is 13 HP.''' | '''The maximum HP a player can have from adding together their base HP, armour, and bonuses from helmets and costuming is 13 HP.''' | ||
Players can gain further temporary HP with spells | Players can gain further temporary HP with spells and potions. | ||
== Armour Categories == | == Armour Categories == | ||