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Combat & Damage: Difference between revisions

From Wizards and Warlords
Line 53: Line 53:
'''Important:''' Deliberate strikes to out-of-play zones are strictly prohibited. Players should also avoid using these zones to block incoming attacks.
'''Important:''' Deliberate strikes to out-of-play zones are strictly prohibited. Players should also avoid using these zones to block incoming attacks.


== Damage by Location ==
== Damage by Type and Location ==
Damage depends on where the strike lands.
Damage depends on the type of weapon and where the strike lands.


=== Melee and Ranged Weapons ===
* '''1 HP Damage:''' Strikes to arms or legs, excluding prohibited zones.
* '''1 HP Damage:''' Strikes to arms or legs, excluding prohibited zones.
* '''2 HP Damage:''' Strikes to the torso, including upper chest, belly, upper back, or lower back.
* '''2 HP Damage:''' Strikes to the torso, including upper chest, belly, upper back, or lower back.
* '''Arcane Bolts:''' Deal '''4 HP damage''' regardless of hit location.


=== Arcane Bolts ===
=== Arcane Bolts ===
Arcane Bolts have the following rules:
Arcane Bolts have the following rules:


* '''Arcane Bolts:''' Deal '''4 HP damage''' regardless of hit location.
* '''Bypass''' shields and count if they hit any part of a player's weapons, costume, or armour.
* May strike '''out-of-play zones''', though players should still '''avoid aiming''' for these areas.
=== Siege Weapons ===
* '''Siege Weapons:''' Deal '''12 HP damage''' regardless of hit location.
* '''Bypass''' shields and count if they hit any part of a player's weapons, costume, or armour.
* '''Bypass''' shields and count if they hit any part of a player's weapons, costume, or armour.
* May strike '''out-of-play zones''', though players should still '''avoid aiming''' for these areas.
* May strike '''out-of-play zones''', though players should still '''avoid aiming''' for these areas.
* Deal '''4 HP of damage''' no matter where they land.


== Blocking Projectile Weapons and Spells ==
== Blocking Projectile Weapons and Spells ==