Armour & Hit Points: Difference between revisions
From Wizards and Warlords
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Armour provides '''bonus HP''' based on the type and how much of your body it covers. | Armour provides '''bonus HP''' based on the type and how much of your body it covers. | ||
'''The maximum HP a player can have from adding together their base HP, armour, and bonuses from helmets and costuming) is 13 HP. This number can be increased further with spells | '''The maximum HP a player can have from adding together their base HP, armour, and bonuses from helmets and costuming) is 13 HP. This number can be increased further with spells.''' | ||
== Armour Categories == | == Armour Categories == | ||