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Armour & Hit Points: Difference between revisions

From Wizards and Warlords
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Armour provides '''bonus HP''' based on the type and how much of your body it covers.
Armour provides '''bonus HP''' based on the type and how much of your body it covers.


'''The maximum HP a player can have from adding together their base HP, armour, and bonuses from helmets and costuming) is 13 HP. This number can be increased further with spells and potions.'''
'''The maximum HP a player can have from adding together their base HP, armour, and bonuses from helmets and costuming) is 13 HP. This number can be increased further with spells.'''


== Armour Categories ==
== Armour Categories ==