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Safety Rules: Difference between revisions

From Wizards and Warlords
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* Knock them off balance.
* Knock them off balance.
* Move them through physical pressure rather than normal combat.
* Move them through physical pressure rather than normal combat.
=== Weapon Pinning and Entrapment ===
During gameplay, an opponent's weapon may occasionally become pinned against terrain, boundary netting, or tangled in clothing, armour, or equipment.
If this occurs:
* Players should make a reasonable effort to release the trapped weapon as soon as possible.
* Deflecting, blocking, or pushing weapons away during normal combat is permitted.
* Players must not intentionally trap, pin, or entangle another player's weapon against terrain, boundary netting, equipment, or another player.
Accidental entanglements can happen during combat. If a weapon becomes trapped, players should prioritise safety and quickly resolve the situation before continuing to fight.


=== Ducking ===
=== Ducking ===