Armour & Hit Points: Difference between revisions
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Created page with "<div class="toc-page"> __TOC__ == Overview == Armour provides '''bonus HP''' based on the type and how much of your body it covers. '''The maximum HP a player can have (including base HP, armour, and all bonuses) is 13 HP. This is a hard cap.''' == Armour Categories == Armour is divided into two categories: === Heavy Armour === * Includes '''metal plate''', '''chainmail''', '''brigandine''', or '''overlapping metal pieces''' (like lamellar or scales). * Metal must be..." |
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Armour provides '''bonus HP''' based on the type and how much of your body it covers. | Armour provides '''bonus HP''' based on the type and how much of your body it covers. | ||