Template:Take no Prisoners: Difference between revisions

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Created page with "<includeonly><div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section"> <div class="wizlords-collapsible-section-title">Take no Prisoners</div> <div class="wizlords-collapsed-hint">Outlast the opposing team and the Marauders.</div> <div class="mw-collapsible-content"> '''Side Balance:''' Sides are balanced, plus a third side of marauders. '''Deployment:''' Each team begins in their own deployment zone. Marauders are in the ce..."
 
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'''Side Balance:''' Sides are balanced, plus a third side of marauders.
'''Side Balance:''' Sides are balanced, with a third side of Marauders.


'''Deployment:''' Each team begins in their own deployment zone. Marauders are in the center of the battlefield.
'''Deployment:''' Each team begins in their own deployment zone. Marauders are in the centre of the battlefield.


'''Objective:''' Both sides and the Marauders are trying to kill all their enemies and be the last to survive
'''Objective:''' Both sides and the Marauders are trying to kill all their enemies and be the last to survive.


<div class="wizlords-collapsible-section-subheading">Victory Conditions</div>
<div class="wizlords-collapsible-section-subheading">Victory Conditions</div>
* The round lasts until only one team, or the Marauders are left alive. .
* The round lasts until only one team or the Marauders remain alive.
* A team scores 1 Victory Point per round they win including the NPCS
* A team scores 1 Victory Point for each round won. The NPCs may also score points.
* The team with the most points won at half time wins the overall game including the NPCS
* The team with the most points won at halftime wins the overall game including the NPCs.


<div class="wizlords-collapsible-section-subheading">Additional Rules</div>
<div class="wizlords-collapsible-section-subheading">Additional Rules</div>
This game uses the Marauder and Special rules.
* This game uses the [[Game Special Rules#2.7. Marauders|Marauders]] special rules.


'''Respawns:''' No
'''Respawns:''' No
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'''Recon:''' Yes
'''Recon:''' Yes


'''Game Requirements:''' Marauders
'''Game Requirements:''' Marauders.


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Revision as of 04:28, 6 October 2026

About this template

Contains the Take no Prisoners game rules, including deployment, objectives, victory conditions, additional rules, respawns, Recon, and game requirements.

Uses the existing collapsible-section styling and bottom Collapse control. The card does not generate a table-of-contents heading.

Usage

{{Take no Prisoners}}