Game Special Rules: Difference between revisions
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The remaining special rules are provided as a reference and will always be explained during the game briefing if they are being used. | The remaining special rules are provided as a reference and will always be explained during the game briefing if they are being used. | ||
== Respawns == | == 1. Respawns == | ||
Some games allow players to return to the battle after becoming [[Combat and Damage#Downed|Downed]]. The respawn rules used for a game will be explained during the briefing and are detailed below. | Some games allow players to return to the battle after becoming [[Combat and Damage#Downed|Downed]]. The respawn rules used for a game will be explained during the briefing and are detailed below. | ||
=== Respawn === | === 1.1. Respawn === | ||
If respawn is active and a player is Downed, they may choose to go to their team's respawn point instead of waiting to be healed or resurrected. | If respawn is active and a player is Downed, they may choose to go to their team's respawn point instead of waiting to be healed or resurrected. | ||
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* Once the count is complete, you may re-enter the game. | * Once the count is complete, you may re-enter the game. | ||
=== Limited Respawn === | === 1.2. Limited Respawn === | ||
Limited Respawn uses the normal Respawn rules with a limit on the number of times each player may respawn during the game. | Limited Respawn uses the normal Respawn rules with a limit on the number of times each player may respawn during the game. | ||
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Once a player has used all of their available respawns, they may no longer use the Respawn mechanic. However, they may still return to play through healing, resurrection, or other scenario-specific rules where applicable. | Once a player has used all of their available respawns, they may no longer use the Respawn mechanic. However, they may still return to play through healing, resurrection, or other scenario-specific rules where applicable. | ||
== Scenario Additional Rules == | == 2. Scenario Additional Rules == | ||
The following rules may be used in specific scenarios, events, or game modes. | The following rules may be used in specific scenarios, events, or game modes. | ||
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<div class="wizlords-toc-only-heading"> | <div class="wizlords-toc-only-heading"> | ||
=== Banner Rules === | === 2.1. Banner Rules === | ||
</div> | </div> | ||
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<div class="wizlords-toc-only-heading"> | <div class="wizlords-toc-only-heading"> | ||
=== Relics === | === 2.2. Relics === | ||
</div> | </div> | ||
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<div class="wizlords-toc-only-heading"> | <div class="wizlords-toc-only-heading"> | ||
=== Relic Binding === | === 2.3. Relic Binding === | ||
</div> | </div> | ||
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<div class="wizlords-toc-only-heading"> | <div class="wizlords-toc-only-heading"> | ||
=== Burial Mounds === | === 2.4. Burial Mounds === | ||
</div> | </div> | ||
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<div class="wizlords-toc-only-heading"> | <div class="wizlords-toc-only-heading"> | ||
=== Beasts === | === 2.5. Beasts === | ||
</div> | </div> | ||
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<div class="wizlords-toc-only-heading"> | <div class="wizlords-toc-only-heading"> | ||
=== Eggs === | === 2.6. Eggs === | ||
</div> | </div> | ||
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<div class="wizlords-toc-only-heading"> | <div class="wizlords-toc-only-heading"> | ||
=== Marauders === | === 2.7. Marauders === | ||
</div> | </div> | ||