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Mercenaries and Companies: Difference between revisions

From Wizards and Warlords
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'''Success''' brings wealth, influence, and reputation. '''Failure''' may damage a Company's standing and limit future opportunities.
'''Success''' brings wealth, influence, and reputation. '''Failure''' may damage a Company's standing and limit future opportunities.


=== Company Jobs ===
=== Contracts ===
At the beginning of each round, the leaders of all active Companies are invited to review the available contracts.
At the beginning of each season, the leaders of all active Companies are invited to review the available contracts.


Companies take turns selecting jobs from the current contract pool.
Companies take turns selecting contracts from the current contract pool.


Some contracts may require a '''minimum Reputation''' before they can be accepted. Others may carry greater risks, but offer greater rewards.
Some contracts may require a '''minimum Reputation''' before they can be accepted. Others may carry greater risks, but offer greater rewards.
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Once contracts have been selected, the games for that round are scheduled and a roster is released detailing:
Once contracts have been selected, the games for that round are scheduled and a roster is released detailing:


* Participating Companies.
* Leading Companies.
* Game dates.
* Game dates.
* Scenario information.
* Scenario information.
* Additional rules and maps.
* Additional rules and maps.
This system ensures that Company decisions directly influence the opportunities and challenges they face throughout the campaign.


=== Benefactors ===
=== Benefactors ===