Mercenaries and Companies: Difference between revisions
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| You are a figure of legend. Your name is etched into the city's memory. People follow your lead, and your reputation precedes you wherever you go. | | You are a figure of legend. Your name is etched into the city's memory. People follow your lead, and your reputation precedes you wherever you go. | ||
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=== Reputation Rewards === | |||
While Mercenaries normally receive only the standard rewards for winning or losing a mission, those who consistently prove their worth can earn additional benefits through their Personal Reputation. | |||
As your reputation grows, you may become eligible for bonus rewards, special opportunities, and increased recognition within Tanyth. | |||
* '''30+ Reputation''' - May occasionally receive minor bonus rewards such as extra coin, small favours, or minor trinkets. | |||
* '''50+ Reputation''' - Eligible to receive standard Company bonus rewards when on the winning side of a mission. | |||
* '''70+ Reputation''' - Considered an elite operative. May receive special story opportunities, recognition, or direct approaches from Companies and Benefactors. | |||
* '''100+ Reputation''' - Regarded as a legendary free agent. Receives full access to Company-level rewards and may be offered exclusive contracts or secret missions. | |||
These rewards are only granted when the Mercenary is part of the winning side and are always subject to the needs of the story and the approval of game staff. | |||
=== Reputation Loss === | |||
In Tanyth, reputation is everything. It defines your value, your opportunities, and your place within the city's ever-changing web of power. | |||
Poor decisions, failed contracts, broken promises, betrayal, or other actions may result in a loss of Personal Reputation. | |||
If a character's Personal Reputation is reduced to '''0''', they have fallen into obscurity. Their name carries little weight and they have lost the influence they once possessed. | |||
If a character's Personal Reputation is ever reduced below '''0''', the character is considered permanently lost. Whether they fled the city in disgrace, were quietly eliminated by their enemies, or simply vanished without a trace, their story comes to an end. | |||
This is treated as a permanent character death. The player loses: | |||
* All XP associated with that character. | |||
* All Copper, Treasures, and Items owned by that character. | |||
* All Company memberships, influence, and standing. | |||
A new character must then be created to continue playing. | |||
In Tanyth, reputation is your greatest asset, but it is also your most fragile. Once lost, it may never be recovered. | |||
== Companies == | |||
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