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Terrain & Hazards: Difference between revisions

From Wizards and Warlords
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== Hazards ==
== Hazards ==
Certain marked areas on the battlefield represent dangerous environmental hazards. These zones are clearly defined using coloured material and are lethal upon contact.
 
Certain areas of the battlefield may be designated as hazards. Hazards are marked using coloured material and represent environmental dangers.
 
Any player who steps onto a hazard is immediately considered [[Combat_and_Damage#Downed|Downed]].


=== Water Hazards ===
=== Water Hazards ===
Water hazards represent deep water and are marked with blue material.
Water hazards are marked with blue material and represent deep water.
 
If a player steps onto a water hazard, they immediately fall into the water and are considered [[Combat_and_Damage#Downed|Downed]].


=== Pit Hazards ===
=== Pit Hazards ===
Marked with brown material
Pit hazards are marked with brown material and represent deep pits, chasms, or similar dangers.
 
Represents a deep pit or chasm
 
If a player steps on a pit hazard, they are considered to have fallen to their death
 
After elimination:
 
* The player may respawn if the game mode allows
* If not, they may stand aside and wait for resurrection
 
 
{| class="wikitable" style="margin:auto; text-align:center;"
|+ CONTINUE READING
|-
! Previous !! Current !! Next
|-
| [[Combat and Damage]] || [[Terrain and Hazards]] || [[Armour and Hit Points]]
|}


== See Also ==
== See Also ==
* [[Main_Page | Home]]
* [[Main_Page | Home]]
* [[Combat Rules | The Rules]]
* [[Combat Rules | The Rules]]