Template:For Honour: Difference between revisions
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Created page with "<includeonly><div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section"> <div class="wizlords-collapsible-section-title">For Honour</div> <div class="wizlords-collapsed-hint">Recover the attackers' banner and return it to their deployment zone.</div> <div class="mw-collapsible-content"> '''Side Balance:''' Sides are balanced '''Deployment:''' Each team begins in their own deployment zone, with the attackers banner in the defen..." |
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'''Side Balance:''' Sides are balanced | '''Side Balance:''' Sides are balanced. | ||
'''Deployment:''' Each team begins in their own deployment zone, with the attackers banner in the defenders banner holder near their deployment zone | '''Deployment:''' Each team begins in their own deployment zone, with the attackers' banner in the defenders' banner holder near their deployment zone. | ||
'''Objective:''' Attackers are trying to capture their flag and return it to their deployment zone. Defenders are trying to prevent that from happening. | '''Objective:''' Attackers are trying to capture their flag and return it to their deployment zone. Defenders are trying to prevent that from happening. | ||
<div class="wizlords-collapsible-section-subheading">Victory Conditions</div> | <div class="wizlords-collapsible-section-subheading">Victory Conditions</div> | ||
* Attackers win if they can take the banner from the defender's banner holder and return it to their own deployment zone | * Attackers win if they can take the banner from the defender's banner holder and return it to their own deployment zone. | ||
* Defenders win if they eliminate all Attackers before the banner is captured and returned. | * Defenders win if they eliminate all Attackers before the banner is captured and returned. | ||
* The team with the most rounds won at | * The team with the most rounds won at halftime wins the overall game. | ||
<div class="wizlords-collapsible-section-subheading">Additional Rules</div> | <div class="wizlords-collapsible-section-subheading">Additional Rules</div> | ||
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* The player holding the banner may not run. They must walk or move at a steady, moderate pace. | * The player holding the banner may not run. They must walk or move at a steady, moderate pace. | ||
* The banner may be passed to another teammate at any point during the round. | * The banner may be passed to another teammate at any point during the round. | ||
* If the player holding the banner is reduced to 0 HP they must drop to one knee and wait for a teammate to come and take the banner from them, or for a | * If the player holding the banner is reduced to 0 HP, they must drop to one knee and wait for a teammate to come and take the banner from them, or for a teammate to resurrect them. | ||
* The player holding the banner can be healed | * The player holding the banner can be healed, receive blessings or arcane wards, and be affected by spells as normal, including resurrection. | ||
* The player holding the banner does not gain any additional | * The player holding the banner does not gain any additional HP and uses their normal HP total. | ||
* Both banner and player must be in the attackers deployment zone, with banner pole and | * Both banner and player must be in the attackers' deployment zone, with the banner pole and both of the player's feet touching the ground to count. | ||
* The team with the most rounds won at | * The team with the most rounds won at halftime wins the overall game. | ||
'''Respawns:''' Limited respawns, 3 respawns per player. | '''Respawns:''' Limited respawns, 3 respawns per player. | ||
'''Recon:''' Yes | '''Recon:''' Yes | ||
'''Game Requirements:''' 1 banner and 1 banner holder | '''Game Requirements:''' 1 banner and 1 banner holder. | ||
<div class="wizlords-collapsible-section-bottom-toggle">[<span>Collapse</span>]</div> | <div class="wizlords-collapsible-section-bottom-toggle">[<span>Collapse</span>]</div> | ||
Revision as of 04:27, 6 October 2026
About this template
Contains the For Honour game rules, including deployment, objectives, victory conditions, additional rules, respawns, Recon, and game requirements.
Uses the existing collapsible-section styling and bottom Collapse control. The card does not generate a table-of-contents heading.
Usage
{{For Honour}}