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| {{Martial classes content}} | | {{Martial classes content}} |
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| {{Class category | | {{Arcane classes content}} |
| |type=arcane
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| |count=5
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| |content=
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| {{Class card
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| |id=Artificer
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| |name=Artificer
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| |icon=ArtificerIcon.png
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| |summary=Makers of potions, enchantments, and mechanical and magical items who strengthen their allies through preparation and craftsmanship.
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| |armour=Light and Heavy
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| |shield=No
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| |melee=All
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| |bow=No
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| |blackpowder=Yes
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| |spell points=2
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| |passive=None
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| }} | |
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| {{Class card | | {{Divine classes content}} |
| |id=Battle_Mage
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| |name=Battle Mage
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| |icon=BattleMageIcon.png
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| |summary=Combat spellcasters wielding destructive frontline magic while remaining comfortable close to the fighting.
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| |armour=Light and Heavy
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| |shield=No
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| |melee=All
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| |bow=No
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| |blackpowder=Single-Handed
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| |spell points=3
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| |passive=None
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| }}
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| {{Class card
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| |id=Sorcerer
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| |name=Sorcerer
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| |icon=SorcererIcon.png
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| |summary=Innate magic users drawing from raw, often chaotic, energy to unleash powerful arcane spells.
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| |armour=Light
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| |shield=No
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| |melee=All
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| |bow=No
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| |blackpowder=Single-Handed
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| |spell points=4
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| |passive=None
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| }}
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| | |
| {{Class card
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| |id=Shaman
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| |name=Shaman
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| |icon=ShamanIcon.png
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| |summary=Spiritual mystics communing with nature and elemental forces to aid allies and hinder their foes.
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| |armour=Light
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| |shield=No
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| |melee=All
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| |bow=No
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| |blackpowder=No
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| |spell points=3
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| |passive=Extra HP
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| }}
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| | |
| {{Class card
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| |id=Arcane_Assassin
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| |name=Arcane Assassin
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| |icon=ArcaneAssassinIcon.png
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| |summary=Stealthy casters who blend magic with precision and agility, relying on cunning and mobility to outmanoeuvre opponents.
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| |armour=Light
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| |shield=Buckler Only
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| |melee=Single-Handed (Maximum Length 130 cm)
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| |bow=Yes
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| |blackpowder=Single-Handed and Double-Handed
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| |spell points=1
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| |passive=Recon
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| }}
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| }}
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| | |
| {{Class category
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| |type=divine
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| |count=4
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| |content=
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| {{Class card
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| |id=Cleric
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| |name=Cleric
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| |icon=ClericIcon.png
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| |summary=Healers and defenders drawing on divine blessings to keep allies fighting through healing and protection.
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| |armour=Light
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| |shield=Yes
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| |melee=All
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| |bow=No
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| |blackpowder=No
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| |spell points=3
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| |passive=None
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| }}
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| | |
| {{Class card
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| |id=Druid
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| |name=Druid
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| |icon=DruidIcon.png
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| |summary=Protectors of nature, shaping the wilds with magic to support companions and control the battlefield.
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| |armour=Light
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| |shield=No
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| |melee=All
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| |bow=Yes
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| |blackpowder=No
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| |spell points=3
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| |passive=None
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| }}
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| | |
| {{Class card
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| |id=Prophet
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| |name=Prophet
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| |icon=ProphetIcon.png
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| |summary=Seers and visionaries, guiding others with divine insight, blessings, and foresight.
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| |armour=Light
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| |shield=No
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| |melee=All
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| |bow=No
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| |blackpowder=No
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| |spell points=3
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| |passive=Extra HP
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| }}
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| | |
| {{Class card
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| |id=Bard
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| |name=Bard
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| |icon=BardIcon.png
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| |summary=Enchanters and performers who charm, inspire, and gather secrets while supporting companions through music, stories, and subtle magic.
| |
| |armour=Light
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| |shield=Buckler Only
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| |melee=All
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| |bow=No
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| |blackpowder=Single-Handed
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| |spell points=2
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| |passive=Recon
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| }}
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| }} | |
| == Where To Next? == | | == Where To Next? == |
| * [[Magic]] ← Next Step | | * [[Magic]] ← Next Step |