Weapons & Equipment: Difference between revisions
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== Melee Weapons == | This page covers the weapons and equipment used in Wizards and Warlords, including melee weapons, shields, projectile weapons, arcane bolts, and siege equipment. | ||
All melee weapons must be LARP-safe, | |||
== 1. Melee Weapons == | |||
Melee weapons are handheld weapons used to strike opponents in close combat. All melee weapons must be LARP-safe, suitable for controlled combat, and approved before use. | |||
=== Weapon | === 1.1. Weapon Categories === | ||
Melee weapons are classified by how they are wielded | Melee weapons are classified by how they are wielded. | ||
==== Single-Handed Weapons | ==== Single-Handed Weapons ==== | ||
* Can be safely wielded with one hand. | * Can be safely wielded with one hand. | ||
* Maximum length: 130 cm. | * Maximum length: 130 cm. | ||
==== Two-Handed Weapons | ==== Two-Handed Weapons ==== | ||
* Any weapon over 130 cm must be wielded with both hands. | * Any weapon over 130 cm must be wielded with both hands at all time, this includes when blocking. | ||
* Weapons shorter than 130 cm may also be used with two hands | * Weapons shorter than 130 cm may also be used with two hands. | ||
=== | === 1.2. Weapon Rules === | ||
* No thrusting with any weapon. | |||
* Thrusting-only weapons are not permitted. | |||
* Throwing weapons (such as throwing knives, rocks and bottles) are not permitted. | |||
* All weapons must pass inspection before use. | |||
* Players are responsible for ensuring their weapons remain safe, well-maintained, and in good repair. | |||
== 2. Shields == | |||
<div class="wizlords-race-intro-examples wizlords-example-gallery"> | |||
<div class="wizlords-race-intro-example-images wizlords-example-images-three"> | |||
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Buckler.]]</div> | |||
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Large round shield.]]</div> | |||
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Rectangular shield.]]</div> | |||
</div> | |||
<div class="wizlords-race-intro-caption">Left to right: buckler, large round shield, and rectangular shield.</div> | |||
</div> | |||
Shields are defensive equipment used to block melee weapons and some projectile weapons. Shields must be safe for contact, have padded edges, and pass inspection before use. | |||
=== 2.1. Bucklers === | |||
Bucklers are small round shields. | |||
* | * Maximum diameter: 40 cm. | ||
=== | === 2.2. Shields === | ||
Standard shields may be round or shaped. | |||
* | * Round shields may be up to 70 cm in diameter. | ||
* | * Other shield shapes may be up to 60 cm wide and 90 cm long. | ||
=== 2.3. Shield Use === | |||
Shields can be used to block: | |||
* | * Melee weapons | ||
* | * Projectile weapons, including arrows, bolts, and bands from blackpowder weapons | ||
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== 3. Projectile Weapons == | |||
<div class="wizlords-race-intro-examples wizlords-example-gallery wizlords-example-gallery-two"> | |||
<div class="wizlords-race-intro-example-images"> | |||
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Bow and arrows.]]</div> | |||
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Bandgun and band ammunition.]]</div> | |||
</div> | |||
<div class="wizlords-race-intro-caption">Left to right: bow and arrows, and bandgun with band ammunition.</div> | |||
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Projectile weapons are ranged weapons that fire approved ammunition. Projectile weapons are split into bows and bandguns. | |||
=== | === 3.1. Bows === | ||
Bows are physical ranged weapons that fire approved LARP arrows. | |||
* | * Maximum draw weight: 28 lbs at 28 inches (71 cm). | ||
* | * Only unaltered IDV brand round-head arrows are permitted. | ||
=== 3.2. Bandguns === | |||
Bandguns are blackpowder-style weapon simulators that fire approved band rounds. | |||
These may include: | |||
Band | * Pistols | ||
* Band wands | |||
* Rifles | |||
* Crossbows | |||
* Similar long arms | |||
Bandguns must visually simulate historical or fantasy firearms, such as matchlock, wheellock, or flintlock-style weapons. | |||
=== | ==== Single-Handed Bandguns ==== | ||
* | * Bandguns up to 60cm in length may be used with one hand. | ||
== | ==== Two-Handed Bandguns ==== | ||
* Any bandgun over 60cm in length must be used with both hands at all times. | |||
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== | == 4. Spell Projectiles == | ||
<div class="wizlords-race-intro-examples wizlords-example-gallery wizlords-example-gallery-two"> | |||
<div class="wizlords-race-intro-example-images"> | |||
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Arcane Bolts.]]</div> | |||
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Death Balls.]]</div> | |||
</div> | |||
<div class="wizlords-race-intro-caption">Left to right: Arcane Bolts and Death Balls.</div> | |||
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=== | Text about Spell Projectiles | ||
* | |||
* | === 4.1. Arcane Bolts === | ||
* Only Arcane Bolts may be thrown by hand. | |||
* Any hand-thrown projectile is considered a magic spell. | |||
=== 4.2. Death Balls === | |||
Death Balls are black fabric-covered balls thrown by NPCs and monsters. | |||
* Death Balls count wherever they strike, including invalid strike zones. | |||
* A hit from a Death Ball deals [[Combat & Damage#4.3. Siege Weapons|Siege Damage]]. | |||
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== 5. Siege Weapons == | |||
Siege Weapons fire large projectiles that massacre fighters. | |||
=== | === 5.1. Damage === | ||
* | * See [[Combat & Damage#4.3. Siege Weapons|Siege Damage]]. | ||
=== | === 5.2. Special Cases === | ||
Shields | * Arcane Servants or Beasts struck by siege weapons take 1 HP damage. | ||
* Magic Shields (''see [[Magic#Arcane_Ward|Arcane Ward]] and [[Magic#Holy_Ward|Holy Ward]]'') fully block siege weapon projectiles. | |||
* A character using a Magic Shield is pushed back as if struck by a weapon dealing Siege Damage. | |||
== 6. Safety Construction Rules == | |||
All weapons, shields, projectiles, and related equipment must meet the required safety construction standards before being used in play. | |||
The sections below contain the detailed construction rules for each equipment type. These rules are provided for players who are building, modifying, buying, or checking equipment. | |||
Not sure if a weapon is suitable? Before you buy, feel free to email [mailto:info@kongaskreations.com.au info@kongaskreations.com.au] and we'll help you check. | |||
{{Approved weapon brands}} | |||
{{Melee weapon construction standards}} | |||
{{Shield construction standards}} | |||
{{Projectile construction standards}} | |||
== Where To Next? == | |||
* [[Spellcasting]] ← Next Step | |||
* [[Armour & Hit Points]] | |||
* [[Terrain & Hazards]] | |||
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{{Player Guide}} | |||