Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Character Creation: Difference between revisions

From Wizards and Warlords
Created page with "<div class="toc-page"> __TOC__ Unlike many roleplaying games, Wizards and Warlords does not require you to create a character before you begin playing. New players are encouraged to attend games, try different classes, meet other players, and learn the world before committing to a character. Once you have found a race and class combination that suits your playstyle, you can create a character and begin your journey in the Free City of Tanyth. == Your First Games =..."
 
No edit summary
 
(28 intermediate revisions by the same user not shown)
Line 1: Line 1:
<div class="toc-page">
__TOC__
__TOC__


Line 7: Line 6:


== Your First Games ==
== Your First Games ==
All new players begin as a [[Fighter]] for their first game.
All new players begin as a [[Classes#Fighter|Fighter]] for their first game.


After your first game, you are free to try any available class before creating a character. This allows you to experience different playstyles and learn the game before making any permanent decisions.
After your first game, you are free to try any available class before creating a character. This allows you to experience different playstyles and learn the game before making any permanent decisions.
Line 20: Line 19:
This means you can take your time experimenting with classes without falling behind other players.
This means you can take your time experimenting with classes without falling behind other players.


== Creating Your First Character ==
== Creating Characters ==
Once you are ready to create a character, all Experience, Reputation, Coin, and other rewards you have earned are assigned to that character.
Once you are ready to create a character, all Experience, Reputation, Coin, and other rewards you have earned are assigned to that character.


Line 37: Line 36:


# Choose a [[Races|Race]].
# Choose a [[Races|Race]].
# Choose a Culture, if applicable.
# Choose a Culture.
# Choose a [[Classes|Class]].
# Choose a [[Classes|Class]].
# Select any [[Magic|Spells]] granted by your Class or Race.
# Add any starting [[Magic|Spells]] granted by your Race or Class to your character sheet.
# Spend your starting Spell Points on additional Spells or Spell Levels.
# Choose a Character Name.
# Choose a Character Name.
# Write a Backstory, if desired.
# Write a Backstory, if desired.
Line 45: Line 45:
Once completed, your character becomes an official resident of Tanyth and may begin earning rewards in their own name.
Once completed, your character becomes an official resident of Tanyth and may begin earning rewards in their own name.


== Multiple Characters ==
{{Multiple characters}}
Players may have up to three active characters at any one time.


Each character is treated as an entirely separate individual within the world.
== Mercenaries and Companies ==
<div class="hatnote">This section provides a brief overview of Mercenaries and Companies for character creation. For more detailed information, see [[Mercenaries and Companies]].</div>
=== Mercenaries ===
All newly created characters begin as a mercenary of Tanyth.


Characters do not share:
Being a mercenary is not a class or faction. It simply means your character is an independent adventurer seeking their place within the city. Characters may remain mercenaries for as long as they wish and are not required to join a Company.


* Experience
=== Companies ===
* Reputation
Companies are player-created groups of characters united by a common purpose, story, theme, culture, belief, or goal.
* Coin
* Items
* Treasures
* Story Progression


=== Creating Additional Characters ===
Companies can take many forms, from military bands and religious orders to explorer societies, trade organisations, and groups of like-minded adventurers.
When creating a second or third character, that character begins as a brand new resident of Tanyth.


New characters start with:
=== Joining a Company ===
Characters may only join a Company if invited by that Company's leadership.


* 0 Experience
If you have already been invited before creating your character, you may indicate which Company you intend to join on your character creation form. Otherwise, your character begins as a mercenary and may join a Company later if invited.
* 0 Reputation
* 0 Coin
* No Items or Treasures


Your existing characters retain all of their own progression separately.
== You're Ready to Play! ==


== Choosing a Character to Play ==
And with that, you're ready to begin your adventures in Wizards and Warlords.
Before each game session, players must nominate which of their characters they will be playing.


Only one character may be played during a game session.
From here, you can explore the [[Races|Race]], [[Classes|Class]], and [[Magic]] pages to learn more about the world and the many character options available to you.


For full-day events, weekend events, campaigns, and other long-form adventures, players must select a single character for the entire duration of the event.
Good luck, and cefrepwelcome to Tanyth.


== Character Retirement and Consolidation ==
== Where To Next? ==
Players may retire or delete characters that they no longer wish to play.
* [[Races]] ← Next Step
* [[Classes]]
* [[Magic]]


Once every six months, players may request a character consolidation.
<div class="wizlords-navbox-divider"></div>


During consolidation, one character is selected to receive the Experience earned by another retired character.
{{Player Guide}}
 
=== What Transfers? ===
The following transfers to the chosen character:
 
* Experience
 
=== What Is Lost? ===
The following are not transferred during consolidation:
 
* Reputation
* Coin
* Items
* Treasures
* Story Rewards
 
These are lost when the character is retired.
 
This system allows players to experiment with different character concepts while ensuring progression remains meaningful and manageable.
 
</div>