Magic: Difference between revisions
From Wizards and Warlords
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A caster may only use the highest level of the spell they have unlocked. | A caster may only use the highest level of the spell they have unlocked. | ||
{ | {{Arcane bolt example}} | ||
=== Fixed-Cost Spells === | === Fixed-Cost Spells === | ||
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Some Fixed-Cost Spells require other spells to be known first before they can be selected. | Some Fixed-Cost Spells require other spells to be known first before they can be selected. | ||
{{Full heal example}} | |||
== Selecting Spells == | == Selecting Spells == | ||
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=== Spell Selection Rules === | === Spell Selection Rules === | ||
* All spell prerequisites must be met. | |||
* All prerequisites must be | * You must have enough Spell Points to purchase a spell. | ||
* | * All known spells must be recorded in your spell book. | ||
* All | * Unused starting Spell Points are lost. | ||
* | * Spell Points purchased with Experience may be saved for later. | ||
== Spellbooks == | |||
Below are the complete spell lists for Arcane and Divine Magic. | |||
Each spellbook contains all available spells, including their effects, costs, prerequisites, and restrictions. | |||
<div class="wizlords-spellbooks-desktop"> | |||
{{Arcane spellbook content}} | |||
{{Divine spellbook content}} | |||
</div> | </div> | ||
<div class="wizlords-spellbooks-mobile" aria-hidden="true"></div> | |||
== Where To Next? == | |||
* [[Experience Points]] ← Next Step | |||
* [[Classes]] | |||
* [[Skills]] | |||
<div class="wizlords-navbox-divider"></div> | |||
{{Player Guide}} | |||