Deschani: Difference between revisions
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Created page with "__NOTOC__ <div class="wizlords-race-page"> <div class="wizlords-race-intro"> <div class="wizlords-race-intro-icon">100x100px|link=</div> <div> <blockquote class="wizlords-race-quote"> Though the world calls them one people, the Deschani are three proud cultures bound together by ancestry, rivalry, and a growing threat that may consume them all. <div class="wizlords-race-quote-source">In-game racial description</div> </blockquote> </div> </..." |
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__NOTOC__ | __NOTOC__ | ||
<div class=" | <div class="hatnote">← Back to [[Races]] | Learn more about the Deschani in [[Deschani History]].</div> | ||
{{Race intro | |||
|icon=RaceIcon_Deschani.png | |||
|quote=Though the world calls them one people, the Deschani are three proud cultures bound together by ancestry, rivalry, and a growing threat that may consume them all. | |||
|image=RaceExample1.png | |||
Though the world calls them one people, the Deschani are three proud cultures bound together by ancestry, rivalry, and a growing threat that may consume them all. | |image2=RaceExample2.png | ||
|caption=Examples of Deschani characters. | |||
}} | |||
== About the Deschani == | == About the Deschani == | ||
| Line 18: | Line 16: | ||
== Racial Features & Requirements == | == Racial Features & Requirements == | ||
Racial features and requirements describe the costume elements needed to portray your race and any special abilities or bonuses it grants. | |||
'''Costume Requirements:''' Feline full mask (+1 bonus HP) or facial prosthetics | |||
'''Special Abilities:''' | |||
* '''''Saen and Garlu:''''' All Priest classes gain the '''Heal''' spell for free. | |||
== Cultures == | == Cultures == | ||
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<div class="wizlords-culture-grid cultures-3"> | <div class="wizlords-culture-grid cultures-3"> | ||
{{Culture card | |||
|name=Saen | |||
|link=Deschani History#The Saen | |||
|icon=SubIcon_Saen.png | |||
|summary=The Saen are the most widespread of the Deschani peoples, living in harmony with nature and following ancient spiritual traditions. Guided by Clan Law and respect for the spirits of the world, they see themselves as guardians of balance and protectors of the natural order. | |||
|content= | |||
<div class="wizlords-culture-separator"></div> | <div class="wizlords-culture-separator"></div> | ||
<div class="wizlords-culture-classes">Available Classes:</div> | <div class="wizlords-culture-classes">Available Classes:</div> | ||
* [[Fighter]] | * [[Classes#Fighter|Fighter]] | ||
* [[Ranger]] | * [[Classes#Ranger|Ranger]] | ||
* [[Artificer]] | * [[Classes#Artificer|Artificer]] | ||
* [[Battle Mage]] | * [[Classes#Battle Mage|Battle Mage]] | ||
* [[Sorcerer]] | * [[Classes#Sorcerer|Sorcerer]] | ||
* [[Arcane Assassin]] | * [[Classes#Arcane Assassin|Arcane Assassin]] | ||
* [[Cleric]] | * [[Classes#Cleric|Cleric]] | ||
* [[Druid]] | * [[Classes#Druid|Druid]] | ||
* [[Bard]] | * [[Classes#Bard|Bard]] | ||
}} | |||
{{Culture card | |||
|name=Timur | |||
|link=Deschani History#The Timur | |||
|icon=SubIcon_Timur.png | |||
|summary=The Timur are survivors forged in the world's harshest environments. Where others seek comfort, the Timur endure. Their culture values resilience, sacrifice, discipline, and the belief that survival often requires difficult choices. | |||
|content= | |||
<div class="wizlords-culture-separator"></div> | <div class="wizlords-culture-separator"></div> | ||
<div class="wizlords-culture-classes">Available Classes:</div> | <div class="wizlords-culture-classes">Available Classes:</div> | ||
* [[Barbarian]] | * [[Classes#Barbarian|Barbarian]] | ||
* [[Savage Archer]] | * [[Classes#Savage Archer|Savage Archer]] | ||
* [[Shaman]] | * [[Classes#Shaman|Shaman]] | ||
* [[Prophet]] | * [[Classes#Prophet|Prophet]] | ||
}} | |||
{{Culture card | |||
|name=Garlu | |||
|link=Deschani History#The Garlu | |||
|icon=SubIcon_Garlu.png | |||
|summary=The Garlu are the most urbanized and outward-looking of the Deschani peoples. Fascinated by knowledge, invention, and the mysteries of ancient civilizations, they have embraced scholarship, trade, magic, and technology. | |||
|content= | |||
<div class="wizlords-culture-separator"></div> | <div class="wizlords-culture-separator"></div> | ||
<div class="wizlords-culture-classes">Available Classes:</div> | <div class="wizlords-culture-classes">Available Classes:</div> | ||
* [[Fighter]] | * [[Classes#Fighter|Fighter]] | ||
* [[Ranger]] | * [[Classes#Ranger|Ranger]] | ||
* [[Artificer]] | * [[Classes#Artificer|Artificer]] | ||
* [[Battle Mage]] | * [[Classes#Battle Mage|Battle Mage]] | ||
* [[Sorcerer]] | * [[Classes#Sorcerer|Sorcerer]] | ||
* [[Arcane Assassin]] | * [[Classes#Arcane Assassin|Arcane Assassin]] | ||
* [[Cleric]] | * [[Classes#Cleric|Cleric]] | ||
* [[Druid]] | * [[Classes#Druid|Druid]] | ||
* [[Bard]] | * [[Classes#Bard|Bard]] | ||
}} | |||
</div> | </div> | ||
== Where To Next? == | |||
* [[Classes]] ← Next Step | |||
* [[Magic]] | |||
* [[Experience Points]] | |||
<div class="wizlords-navbox-divider"></div> | |||
{{Player Guide}} | |||