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Template:Recruitment Drive: Difference between revisions

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Created page with "<includeonly><div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section"> <div class="wizlords-collapsible-section-title">Recruitment Drive</div> <div class="wizlords-collapsed-hint">Subdue Marauders and bring them to your starting zone.</div> <div class="mw-collapsible-content"> '''Side Balance:''' Sides are balanced, plus a third side of marauders must be an odd number '''Deployment:''' Each team begins in their own deploymen..."
 
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<includeonly><div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section">
<includeonly><div class="wizlords-toc-only-heading">
=== Recruitment Drive ===
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<div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section">
<div class="wizlords-collapsible-section-title">Recruitment Drive</div>
<div class="wizlords-collapsible-section-title">Recruitment Drive</div>
<div class="wizlords-collapsed-hint">Subdue Marauders and bring them to your starting zone.</div>
<div class="wizlords-collapsed-hint">Subdue Marauders and bring them to your starting zone.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">


'''Side Balance:''' Sides are balanced, plus a third side of marauders must be an odd number
'''Side Balance:''' Sides are balanced, with a third side consisting of an odd number of Marauders.


'''Deployment:''' Each team begins in their own deployment zone. Marauders are in the center of the battlefield.
'''Deployment:''' Each team begins in their own deployment zone. Marauders are in the centre of the battlefield.


'''Objective:''' Both teams are trying to capture and subdue as many Marauders as possible.
'''Objective:''' Both teams are trying to capture and subdue as many Marauders as possible.
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* The round lasts until all marauders are subdued and are taken to starting zones.
* The round lasts until all marauders are subdued and are taken to starting zones.
* A team scores 1 Victory Point per Marauder they control.
* A team scores 1 Victory Point per Marauder they control.
* The team with the most points won at half time wins the overall game
* The team with the most points won at halftime wins the overall game.


<div class="wizlords-collapsible-section-subheading">Additional Rules</div>
<div class="wizlords-collapsible-section-subheading">Additional Rules</div>
This game uses the Marauder and the Subdued Marauder Special rules.
* This game uses the [[Game Special Rules#2.7. Marauders|Marauders and Subdued Marauder]] special rules.


'''Respawns:''' Yes
'''Respawns:''' Yes
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'''Recon:''' Yes
'''Recon:''' Yes


'''Game Requirements:''' Marauders
'''Game Requirements:''' Marauders.


<div class="wizlords-collapsible-section-bottom-toggle">[<span>Collapse</span>]</div>
<div class="wizlords-collapsible-section-bottom-toggle">[<span>Collapse</span>]</div>
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Contains the Recruitment Drive game rules, including deployment, objectives, victory conditions, additional rules, respawns, Recon, and game requirements.
Contains the Recruitment Drive game rules, including deployment, objectives, victory conditions, additional rules, respawns, Recon, and game requirements.


Uses the existing collapsible-section styling and bottom Collapse control. The card does not generate a table-of-contents heading.
Uses the existing collapsible-section styling and bottom Collapse control. The card includes a hidden level-three heading so its game name can appear in the table of contents.


== Usage ==
== Usage ==
<pre>{{Recruitment Drive}}</pre>
<pre>{{Recruitment Drive}}</pre>
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