Template:Loot and Pillage: Difference between revisions

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Created page with "<includeonly><div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section"> <div class="wizlords-collapsible-section-title">Loot and Pillage</div> <div class="wizlords-collapsed-hint">Capture and bind numbered relics to your team's pillars.</div> <div class="mw-collapsible-content"> '''Side Balance:''' Sides are balanced '''Deployment:''' Each team begins in their own deployment zone with 3 pillars. '''Objective:''' Both sides a..."
 
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<includeonly><div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section">
<includeonly><div class="wizlords-toc-only-heading">
=== Loot and Pillage ===
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<div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section">
<div class="wizlords-collapsible-section-title">Loot and Pillage</div>
<div class="wizlords-collapsible-section-title">Loot and Pillage</div>
<div class="wizlords-collapsed-hint">Capture and bind numbered relics to your team's pillars.</div>
<div class="wizlords-collapsed-hint">Capture and bind numbered relics to your team's pillars.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">


'''Side Balance:''' Sides are balanced
'''Side Balance:''' Sides are balanced.


'''Deployment:''' Each team begins in their own deployment zone with 3 pillars.
'''Deployment:''' Each team begins in their own deployment zone with 3 pillars.


'''Objective:''' Both sides are trying to capture as many of the 3 Relics from the center pillars, and Bind them to their own sides pillars.
'''Objective:''' Both sides are trying to capture as many of the 3 relics from the central pillars as possible and bind them to their own pillars.


<div class="wizlords-collapsible-section-subheading">Victory Conditions</div>
<div class="wizlords-collapsible-section-subheading">Victory Conditions</div>
* The game will run until all 3 relics are bound to players pillars.
* The game will run until all 3 relics are bound to their team's pillars.
* It takes 1 consecutive minute to Bind each Relic.
* It takes 1 consecutive minute to bind each Relic.
* Once a Relic has been bound to a side’s pillar it is locked and can not be removed by either side.
* Once a Relic has been bound to a side’s pillar, it is locked and cannot be removed by either side.
* Each Relic will be numbered, and each pillar will be secretly numbered (marshals will have a map)
* Each Relic will be numbered, and each pillar will be secretly numbered (marshals will have a map).
* If a team Binds a Relic to a pillar on their side they will score 1 point.
* If a team binds a Relic to a pillar on their side, they will score 1 point.
* If the number on the relic matches the secret number of the pillar the score is increased to 3 points for that relic.(players will not be told scores until half time)
* If the number on the relic matches the secret number of the pillar, the score is increased to 3 points for that relic. Players will not be told the scores until halftime.
* The team with the most points won at half time wins the overall game
* The team with the most points won at halftime wins the overall game.


<div class="wizlords-collapsible-section-subheading">Additional Rules</div>
<div class="wizlords-collapsible-section-subheading">Additional Rules</div>
* This game uses the Relic and Relic Binding Special rules.
* This game uses the [[Game Special Rules#2.2. Relics|Relics]] and [[Game Special Rules#2.3. Relic Binding|Relic Binding]] special rules.
* Relic rules can be substituted for Blessed Relic, Minor Cursed Relic or Major Cursed Relic
* The Relics rules may be replaced with the Blessed Relic, Minor Cursed Relic, or Major Cursed Relic rules.


'''Respawns:''' Yes
'''Respawns:''' Yes
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'''Recon:''' No
'''Recon:''' No


'''Game Requirements:''' 3 Numbered Relics and 9 pillars, 3 timers
'''Game Requirements:''' 3 Numbered Relics and 9 pillars, 3 timers.


<div class="wizlords-collapsible-section-bottom-toggle">[<span>Collapse</span>]</div>
<div class="wizlords-collapsible-section-bottom-toggle">[<span>Collapse</span>]</div>
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Contains the Loot and Pillage game rules, including deployment, objectives, victory conditions, additional rules, respawns, Recon, and game requirements.
Contains the Loot and Pillage game rules, including deployment, objectives, victory conditions, additional rules, respawns, Recon, and game requirements.


Uses the existing collapsible-section styling and bottom Collapse control. The card does not generate a table-of-contents heading.
Uses the existing collapsible-section styling and bottom Collapse control. The card includes a hidden level-three heading so its game name can appear in the table of contents.


== Usage ==
== Usage ==
<pre>{{Loot and Pillage}}</pre>
<pre>{{Loot and Pillage}}</pre>
</noinclude>
</noinclude>

Latest revision as of 04:41, 6 October 2026

About this template

[edit]

Contains the Loot and Pillage game rules, including deployment, objectives, victory conditions, additional rules, respawns, Recon, and game requirements.

Uses the existing collapsible-section styling and bottom Collapse control. The card includes a hidden level-three heading so its game name can appear in the table of contents.

Usage

[edit]
{{Loot and Pillage}}