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Template:Claimed by Might: Difference between revisions

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Created page with "<includeonly><div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section"> <div class="wizlords-collapsible-section-title">Claimed by Might</div> <div class="wizlords-collapsed-hint">Bind your numbered relics to the central pillars.</div> <div class="mw-collapsible-content"> '''Side Balance:''' Sides are balanced '''Deployment:''' Each team begins in their own deployment zone with 3 pillars and 3 numbered Relics '''Objective:''..."
 
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<includeonly><div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section">
<includeonly><div class="wizlords-toc-only-heading">
=== Claimed by Might ===
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<div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section">
<div class="wizlords-collapsible-section-title">Claimed by Might</div>
<div class="wizlords-collapsible-section-title">Claimed by Might</div>
<div class="wizlords-collapsed-hint">Bind your numbered relics to the central pillars.</div>
<div class="wizlords-collapsed-hint">Bind your numbered relics to the central pillars.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">


'''Side Balance:''' Sides are balanced
'''Side Balance:''' Sides are balanced.


'''Deployment:''' Each team begins in their own deployment zone with 3 pillars and 3 numbered Relics
'''Deployment:''' Each team begins in their own deployment zone with 3 pillars and 3 numbered Relics.


'''Objective:''' Both sides are trying to capture as many of the 3 center pillars, and Binding them with their own sides Relics.
'''Objective:''' Both sides are trying to capture as many of the 3 central pillars as possible by binding their own relics to them.


<div class="wizlords-collapsible-section-subheading">Victory Conditions</div>
<div class="wizlords-collapsible-section-subheading">Victory Conditions</div>
* The game will run until all 3 center pillars are locked by player relics.
* The game will run until all 3 centre pillars are locked by player relics.
* It takes 1 consecutive minute to Bind each Relic.
* It takes 1 consecutive minute to bind each Relic.
* Once a Relic has been bound on a center pillar it is locked and can not be removed by either side.
* Once a Relic has been bound on a centre pillar, it is locked and cannot be removed by either side.
* Each Relic will be numbered, and each pillar will be secretly numbered (marshals will have a map)
* Each Relic will be numbered, and each pillar will be secretly numbered (marshals will have a map).
* If a team binds a Relic to a pillar, they will score 1 point.
* If a team binds a Relic to a pillar, they will score 1 point.
* If the number on the relic matches the secret number of the pillar the score is increased to 3 points for that relic.(players will not be told scores until half time)
* If the number on the relic matches the secret number of the pillar, the score is increased to 3 points for that relic. Players will not be told the scores until halftime.
* The team with the most points won at half time wins the overall game
* The team with the most points won at halftime wins the overall game.


<div class="wizlords-collapsible-section-subheading">Additional Rules</div>
<div class="wizlords-collapsible-section-subheading">Additional Rules</div>
* This game uses the Relic and Relic Binding Special rules.
* This game uses the [[Game Special Rules#2.2. Relics|Relics]] and [[Game Special Rules#2.3. Relic Binding|Relic Binding]] special rules.
* Modification to the Relic Binding rule, If the player who placed a Relic is reduced to 0 HP while Binding the Relic, their spirit immediately returns the Relic to their side’s pillar before proceeding to respawn.
* Modification to the Relic Binding rule: if the player who placed a Relic is reduced to 0 HP while binding the Relic, their spirit immediately returns the Relic to their side’s pillar before proceeding to respawn.
* Relic rules can be substituted for Blessed Relic, Minor Cursed Relic or Major Cursed Relic
* The Relics rules may be replaced with the Blessed Relic, Minor Cursed Relic, or Major Cursed Relic rules.


'''Respawns:''' Yes
'''Respawns:''' Yes
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'''Recon:''' No
'''Recon:''' No


'''Game Requirements:''' 3 Numbered Relics and 9 pillars, 3 timers
'''Game Requirements:''' 3 Numbered Relics and 9 pillars, 3 timers.


<div class="wizlords-collapsible-section-bottom-toggle">[<span>Collapse</span>]</div>
<div class="wizlords-collapsible-section-bottom-toggle">[<span>Collapse</span>]</div>
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Contains the Claimed by Might game rules, including deployment, objectives, victory conditions, additional rules, respawns, Recon, and game requirements.
Contains the Claimed by Might game rules, including deployment, objectives, victory conditions, additional rules, respawns, Recon, and game requirements.


Uses the existing collapsible-section styling and bottom Collapse control. The card does not generate a table-of-contents heading.
Uses the existing collapsible-section styling and bottom Collapse control. The card includes a hidden level-three heading so its game name can appear in the table of contents.


== Usage ==
== Usage ==
<pre>{{Claimed by Might}}</pre>
<pre>{{Claimed by Might}}</pre>
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