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| [[Template:Marauders rules|Marauders Rules]]
| [[Template:Marauders rules|Marauders Rules]]
| Contains the rules for marauder game scenarios.
| Contains the rules for marauder game scenarios.
|-
! colspan="2" | Game Type Templates
|-
| [[Template:Capture the Beast|Capture the Beast]]
| Contains the rules for Capture the Beast. Subdue the roaming Beast and bring it to your starting zone.
|-
| [[Template:Capture the flag|Capture the flag]]
| Contains the rules for Capture the flag. Seize the defenders' banner and wave it five times.
|-
| [[Template:Claimed by Might|Claimed by Might]]
| Contains the rules for Claimed by Might. Bind your numbered relics to the central pillars.
|-
| [[Template:Egg Hunt|Egg Hunt]]
| Contains the rules for Egg Hunt. Capture and hold the Egg while a Beast roams the battlefield.
|-
| [[Template:Envoys|Envoys]]
| Contains the rules for Envoys. Defeat the opposing banner bearer while protecting your own.
|-
| [[Template:First Claim|First Claim]]
| Contains the rules for First Claim. Carry your banner into the opposing deployment zone.
|-
| [[Template:First Impressions|First Impressions]]
| Contains the rules for First Impressions. Hold the central relic on your pillar for a cumulative three minutes.
|-
| [[Template:For Honour|For Honour]]
| Contains the rules for For Honour. Recover the attackers' banner and return it to their deployment zone.
|-
| [[Template:Hide and Seek|Hide and Seek]]
| Contains the rules for Hide and Seek. Hold the Egg while competing with the opposing team and Marauders.
|-
| [[Template:King of the Hill|King of the Hill]]
| Contains the rules for King of the Hill. Control the central Hill with your banner and score at timed intervals.
|-
| [[Template:Loot and Pillage|Loot and Pillage]]
| Contains the rules for Loot and Pillage. Capture and bind numbered relics to your team's pillars.
|-
| [[Template:Reclaim the Hill|Reclaim the Hill]]
| Contains the rules for Reclaim the Hill. Plant the attacking banner in the defenders' deployment zone before the attackers are eliminated.
|-
| [[Template:Recruitment Drive|Recruitment Drive]]
| Contains the rules for Recruitment Drive. Subdue Marauders and bring them to your starting zone.
|-
| [[Template:Regicide|Regicide]]
| Contains the rules for Regicide. Protect your Regent and slay the opposing Regent to disable enemy respawns.
|-
| [[Template:Release the Beast|Release the Beast]]
| Contains the rules for Release the Beast. Free the captured Beast and defeat the defenders.
|-
| [[Template:Skulls of Command|Skulls of Command]]
| Contains the rules for Skulls of Command. Bind the opposing pillars and destroy their Arcane Servants.
|-
| [[Template:Steal the Flag|Steal the Flag]]
| Contains the rules for Steal the Flag. Steal the opposing banner and return it to your starting zone.
|-
| [[Template:Take and Hold|Take and Hold]]
| Contains the rules for Take and Hold. Hold the Banner Point uncontested for a cumulative three minutes.
|-
| [[Template:Take no Prisoners|Take no Prisoners]]
| Contains the rules for Take no Prisoners. Outlast the opposing team and the Marauders.
|-
| [[Template:The Arcane Storm|The Arcane Storm]]
| Contains the rules for The Arcane Storm. Control Arcane Nodes to score points while surviving their surges.
|-
| [[Template:The Ritual|The Ritual]]
| Contains the rules for The Ritual. Complete the ritual or rescue the sacrificial victim.
|-
| [[Template:Treasure Hunt|Treasure Hunt]]
| Contains the rules for Treasure Hunt. Steal the defenders' relic and deliver it to your own pillar.
|-
| [[Template:Valley of the Ancients|Valley of the Ancients]]
| Contains the rules for Valley of the Ancients. Imprint the central relic while surviving the Arcane Servants.
|-
| [[Template:We Don't Want It|We Don't Want It]]
| Contains the rules for We Don't Want It. Take the central relic and plant it on the opposing pillar.
|-
|-
! colspan="2" | Tables, Examples and Rewards
! colspan="2" | Tables, Examples and Rewards