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Weapons & Equipment: Difference between revisions

From Wizards and Warlords
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Tag: Manual revert
 
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This page covers the weapons and equipment used in Wizards and Warlords, including melee weapons, shields, projectile weapons, arcane bolts, and siege equipment.
This page covers the weapons and equipment used in Wizards and Warlords, including melee weapons, shields, projectile weapons, arcane bolts, and siege equipment.


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Melee weapons are classified by how they are wielded.
Melee weapons are classified by how they are wielded.


==== 1.1.1. Single-Handed Weapons ====
==== Single-Handed Weapons ====
* Can be safely wielded with one hand.
* Can be safely wielded with one hand.
* Maximum length: 130 cm.
* Maximum length: 130 cm.


==== 1.1.2. Two-Handed Weapons ====
==== Two-Handed Weapons ====
* Any weapon over 130 cm must be wielded with both hands.
* Any weapon over 130 cm must be wielded with both hands at all time, this includes when blocking.
* Weapons shorter than 130 cm may also be used with two hands.
* Weapons shorter than 130 cm may also be used with two hands.


=== 1.2. Weapon Rules ===
=== 1.2. Weapon Rules ===
* No thrusting-only weapons are permitted.
* No thrusting with any weapon.
* Thrusting-only weapons are not permitted.
* Throwing weapons (such as throwing knives, rocks and bottles) are not permitted.
* All weapons must pass inspection before use.
* All weapons must pass inspection before use.
* Players are responsible for ensuring their weapons remain safe, well-maintained, and in good repair.
* Players are responsible for ensuring their weapons remain safe, well-maintained, and in good repair.


== 2. Shields ==
== 2. Shields ==
<div class="wizlords-race-intro-examples wizlords-example-gallery">
<div class="wizlords-race-intro-example-images wizlords-example-images-three">
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Buckler.]]</div>
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Large round shield.]]</div>
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Rectangular shield.]]</div>
</div>
<div class="wizlords-race-intro-caption">Left to right: buckler, large round shield, and rectangular shield.</div>
</div>
Shields are defensive equipment used to block melee weapons and some projectile weapons. Shields must be safe for contact, have padded edges, and pass inspection before use.
Shields are defensive equipment used to block melee weapons and some projectile weapons. Shields must be safe for contact, have padded edges, and pass inspection before use.


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* Melee weapons
* Melee weapons
* Projectile weapons, including arrows, bolts, and bands from blackpowder weapons
* Projectile weapons, including arrows, bolts, and bands from blackpowder weapons
<div class="wizlords-image-clear"></div>


== 3. Projectile Weapons ==
== 3. Projectile Weapons ==
Projectile weapons are ranged weapons that fire approved ammunition. Projectile weapons are split into bows, blackpowder bandguns, and Arcane Bolts.
<div class="wizlords-race-intro-examples wizlords-example-gallery wizlords-example-gallery-two">
<div class="wizlords-race-intro-example-images">
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Bow and arrows.]]</div>
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Bandgun and band ammunition.]]</div>
</div>
<div class="wizlords-race-intro-caption">Left to right: bow and arrows, and bandgun with band ammunition.</div>
</div>
 
Projectile weapons are ranged weapons that fire approved ammunition. Projectile weapons are split into bows and bandguns.


=== 3.1. Bows ===
=== 3.1. Bows ===
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Bandguns must visually simulate historical or fantasy firearms, such as matchlock, wheellock, or flintlock-style weapons.
Bandguns must visually simulate historical or fantasy firearms, such as matchlock, wheellock, or flintlock-style weapons.


=== 3.3. Arcane Bolts and Thrown Weapon Rules ===
==== Single-Handed Bandguns ====
* Only Arcane Bolts may be thrown by hand.
* Bandguns up to 60cm in length may be used with one hand.
* Martial thrown weapons, such as throwing daggers, are not permitted.
* Any hand-thrown projectile is considered a magic spell.
 
== 4. Siege Weapons ==
Siege weapons fire large projectiles that function as a stronger version of an Arcane Bolt.


=== 4.1. Damage ===
==== Two-Handed Bandguns ====
See [[Combat_and_Damage#Siege_Weapons|Siege Weapons]] for damage.
* Any bandgun over 60cm in length must be used with both hands at all times.


=== 4.2. Special Cases ===
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* Arcane Servants or Beasts struck by siege weapons take 1 HP damage.
* Magic Shields (''see [[Magic#Arcane_Ward|Arcane Ward]] and [[Magic#Holy_Ward|Holy Ward]]'') fully block siege weapon projectiles.
* A character using a Magic Shield  is pushed back as if struck by an [[Magic#Arcane_Force|Arcane Force]] spell.


== 5. Safety Construction Rules ==
== 4. Spell Projectiles ==
All weapons, shields, projectiles, and related equipment must meet the required safety construction standards before being used in play.
<div class="wizlords-race-intro-examples wizlords-example-gallery wizlords-example-gallery-two">
 
<div class="wizlords-race-intro-example-images">
The sections below contain the detailed construction rules for each equipment type. These rules are provided for players who are building, modifying, buying, or checking equipment.
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Arcane Bolts.]]</div>
 
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Death Balls.]]</div>
{{Collapsible section
</div>
|toc=5.1. Approved Weapon Brands
<div class="wizlords-race-intro-caption">Left to right: Arcane Bolts and Death Balls.</div>
|title=Approved Weapon Brands
|summary=Expand this section to view commonly approved weapon brands.
|content=
The following brands are generally accepted, pending safety inspection:
 
* Ateliers Nemesis
* Calimacil
* Epic Armoury
* FakeSteel Armoury
 
All weapons, including commercial weapons, must still pass inspection before use.
}}
 
<div class="wizlords-toc-only-heading">
=== 5.2. Melee Weapon Construction Standards ===
</div>
</div>


<div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section">
Text about Spell Projectiles
<div class="wizlords-collapsible-section-title">Melee Weapon Construction Standards</div>
<div class="wizlords-collapsed-hint">Expand this section to view melee weapon construction requirements.</div>
<div class="mw-collapsible-content">
All melee weapons, whether commercial or homemade, must meet the following standards.


<div class="wizlords-collapsible-section-subheading">Core Requirements</div>
=== 4.1. Arcane Bolts ===
* Weapon cores must be fibreglass or carbon fibre.
* Only Arcane Bolts may be thrown by hand.
* Weapon cores must be at least 10 mm thick.
* Any hand-thrown projectile is considered a magic spell.


<div class="wizlords-collapsible-section-subheading">Tip Requirements</div>
=== 4.2. Death Balls ===
* Weapon tips must use Kevlar or an equivalent protective material.
Death Balls are black fabric-covered balls thrown by NPCs and monsters.


<div class="wizlords-collapsible-section-subheading">Padding Requirements</div>
* Death Balls count wherever they strike, including invalid strike zones.
* Weapons must be covered in soft polyurethane foam suitable for combat use.
* A hit from a Death Ball deals [[Combat & Damage#4.3. Siege Weapons|Siege Damage]].
* Padding must be sufficient to prevent unsafe contact with the core.


<div class="wizlords-collapsible-section-subheading">Polearm Requirements</div>
<div class="wizlords-image-clear"></div>
* The first 40 cm from the head of a polearm must be padded.
* This padding must be thick enough that the core cannot be felt under firm finger pressure.


<div class="wizlords-collapsible-section-subheading">Homemade Weapons</div>
== 5. Siege Weapons ==
Homemade weapons are allowed, but must be:
Siege Weapons fire large projectiles that massacre fighters.


* Inspected and approved before their first use.
=== 5.1. Damage ===
* Re-checked before each game.
* See [[Combat & Damage#4.3. Siege Weapons|Siege Damage]].
</div>
</div>


<div class="wizlords-toc-only-heading">
=== 5.2. Special Cases ===
=== 5.3. Shield Construction Standards ===
* Arcane Servants or Beasts struck by siege weapons take 1 HP damage.
</div>
* Magic Shields (''see [[Magic#Arcane_Ward|Arcane Ward]] and [[Magic#Holy_Ward|Holy Ward]]'') fully block siege weapon projectiles.
* A character using a Magic Shield is pushed back as if struck by a weapon dealing Siege Damage.


<div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section">
== 6. Safety Construction Rules ==
<div class="wizlords-collapsible-section-title">Shield Construction Standards</div>
All weapons, shields, projectiles, and related equipment must meet the required safety construction standards before being used in play.
<div class="wizlords-collapsed-hint">Expand this section to view shield construction requirements.</div>
<div class="mw-collapsible-content">
Shields may be made from wood or foam and may include a metal boss.


<div class="wizlords-collapsible-section-subheading">Edge Padding</div>
The sections below contain the detailed construction rules for each equipment type. These rules are provided for players who are building, modifying, buying, or checking equipment.
* Shield edges must have at least 1 cm of progressive give.
* Shield edges must be padded sufficiently so that the core cannot be felt under firm finger pressure.


<div class="wizlords-collapsible-section-subheading">Shield Face and Edge</div>
Not sure if a weapon is suitable? Before you buy, feel free to email [mailto:info@kongaskreations.com.au info@kongaskreations.com.au] and we'll help you check.
* No sharp edges or unsafe protrusions are allowed on the face or sides of the shield.
</div>
</div>


<div class="wizlords-toc-only-heading">
{{Approved weapon brands}}
=== 5.4. Projectile Construction Standards ===
</div>


<div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section">
{{Melee weapon construction standards}}
<div class="wizlords-collapsible-section-title">Projectile Construction Standards</div>
<div class="wizlords-collapsed-hint">Expand this section to view projectile construction requirements.</div>
<div class="mw-collapsible-content">
Projectile weapons and ammunition must meet the following standards.


<div class="wizlords-collapsible-section-subheading">Band Missile Requirements</div>
{{Shield construction standards}}
* Band missiles must be made from blue or green rubber exercise tubing.
* A relaxed band must be at least one-third the length between the trigger catch and front anchor.
* Band ties must be spaced no more than 4 cm apart.
* Cord must be used as joint material.


<div class="wizlords-collapsible-section-subheading">Arrow Requirements</div>
{{Projectile construction standards}}
* Only unaltered IDV brand round-head arrows are permitted.


<div class="wizlords-collapsible-section-subheading">Arcane Bolt Requirements</div>
== Where To Next? ==
* Arcane Bolts must be constructed from a foam ball wrapped in cloth.
* [[Spellcasting]] ← Next Step
* The cloth must be secured with twine, string, or a similar material.
* [[Armour & Hit Points]]
</div>
* [[Terrain & Hazards]]
</div>


== See Also ==
<div class="wizlords-navbox-divider"></div>
* [[Main_Page | Home]]
* [[Combat Rules | The Rules]]


{{Game_rules}}
{{Player Guide}}