Weapons & Equipment: Difference between revisions
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This page covers the weapons and equipment used in Wizards and Warlords, including melee weapons, shields, projectile weapons, arcane bolts, and siege equipment. | This page covers the weapons and equipment used in Wizards and Warlords, including melee weapons, shields, projectile weapons, arcane bolts, and siege equipment. | ||
== Melee Weapons == | == 1. Melee Weapons == | ||
Melee weapons are handheld weapons used to strike opponents in close combat. All melee weapons must be LARP-safe, suitable for controlled combat, and approved before use. | Melee weapons are handheld weapons used to strike opponents in close combat. All melee weapons must be LARP-safe, suitable for controlled combat, and approved before use. | ||
=== Weapon Categories === | === 1.1. Weapon Categories === | ||
Melee weapons are classified by how they are wielded. | Melee weapons are classified by how they are wielded. | ||
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==== Two-Handed Weapons ==== | ==== Two-Handed Weapons ==== | ||
* Any weapon over 130 cm must be wielded with both hands. | * Any weapon over 130 cm must be wielded with both hands at all time, this includes when blocking. | ||
* Weapons shorter than 130 cm may also be used with two hands. | * Weapons shorter than 130 cm may also be used with two hands. | ||
=== Weapon Rules === | === 1.2. Weapon Rules === | ||
* No thrusting-only weapons are permitted. | * No thrusting with any weapon. | ||
* Thrusting-only weapons are not permitted. | |||
* Throwing weapons (such as throwing knives, rocks and bottles) are not permitted. | |||
* All weapons must pass inspection before use. | * All weapons must pass inspection before use. | ||
* Players are responsible for ensuring their weapons remain safe, well-maintained, and in good repair. | * Players are responsible for ensuring their weapons remain safe, well-maintained, and in good repair. | ||
== Shields == | == 2. Shields == | ||
<div class="wizlords-race-intro-examples wizlords-example-gallery"> | |||
<div class="wizlords-race-intro-example-images wizlords-example-images-three"> | |||
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Buckler.]]</div> | |||
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Large round shield.]]</div> | |||
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Rectangular shield.]]</div> | |||
</div> | |||
<div class="wizlords-race-intro-caption">Left to right: buckler, large round shield, and rectangular shield.</div> | |||
</div> | |||
Shields are defensive equipment used to block melee weapons and some projectile weapons. Shields must be safe for contact, have padded edges, and pass inspection before use. | Shields are defensive equipment used to block melee weapons and some projectile weapons. Shields must be safe for contact, have padded edges, and pass inspection before use. | ||
=== Bucklers === | === 2.1. Bucklers === | ||
Bucklers are small round shields. | Bucklers are small round shields. | ||
* Maximum diameter: 40 cm. | * Maximum diameter: 40 cm. | ||
=== Shields === | === 2.2. Shields === | ||
Standard shields may be round or shaped. | Standard shields may be round or shaped. | ||
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* Other shield shapes may be up to 60 cm wide and 90 cm long. | * Other shield shapes may be up to 60 cm wide and 90 cm long. | ||
=== Shield Use === | === 2.3. Shield Use === | ||
Shields can be used to block: | Shields can be used to block: | ||
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* Projectile weapons, including arrows, bolts, and bands from blackpowder weapons | * Projectile weapons, including arrows, bolts, and bands from blackpowder weapons | ||
== Projectile Weapons == | <div class="wizlords-image-clear"></div> | ||
Projectile weapons are ranged weapons that fire approved ammunition. Projectile weapons are split into bows | |||
== 3. Projectile Weapons == | |||
<div class="wizlords-race-intro-examples wizlords-example-gallery wizlords-example-gallery-two"> | |||
<div class="wizlords-race-intro-example-images"> | |||
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Bow and arrows.]]</div> | |||
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Bandgun and band ammunition.]]</div> | |||
</div> | |||
<div class="wizlords-race-intro-caption">Left to right: bow and arrows, and bandgun with band ammunition.</div> | |||
</div> | |||
Projectile weapons are ranged weapons that fire approved ammunition. Projectile weapons are split into bows and bandguns. | |||
=== Bows === | === 3.1. Bows === | ||
Bows are physical ranged weapons that fire approved LARP arrows. | Bows are physical ranged weapons that fire approved LARP arrows. | ||
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* Only unaltered IDV brand round-head arrows are permitted. | * Only unaltered IDV brand round-head arrows are permitted. | ||
=== Bandguns === | === 3.2. Bandguns === | ||
Bandguns are blackpowder-style weapon simulators that fire approved band rounds. | Bandguns are blackpowder-style weapon simulators that fire approved band rounds. | ||
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Bandguns must visually simulate historical or fantasy firearms, such as matchlock, wheellock, or flintlock-style weapons. | Bandguns must visually simulate historical or fantasy firearms, such as matchlock, wheellock, or flintlock-style weapons. | ||
=== | ==== Single-Handed Bandguns ==== | ||
* Bandguns up to 60cm in length may be used with one hand. | |||
* | |||
==== Two-Handed Bandguns ==== | |||
* Any bandgun over 60cm in length must be used with both hands at all times. | |||
<div class="wizlords- | <div class="wizlords-image-clear"></div> | ||
</div> | |||
<div class="wizlords- | == 4. Spell Projectiles == | ||
<div class="wizlords- | <div class="wizlords-race-intro-examples wizlords-example-gallery wizlords-example-gallery-two"> | ||
<div class="wizlords- | <div class="wizlords-race-intro-example-images"> | ||
<div class=" | <div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Arcane Bolts.]]</div> | ||
<div class="wizlords-race-intro-example-image">[[File:RaceExample1.png|600x800px|link=|alt=Temporary placeholder for Death Balls.]]</div> | |||
</div> | </div> | ||
<div class="wizlords-race-intro-caption">Left to right: Arcane Bolts and Death Balls.</div> | |||
</div> | </div> | ||
Text about Spell Projectiles | |||
=== 4.1. Arcane Bolts === | |||
* Only Arcane Bolts may be thrown by hand. | |||
* Any hand-thrown projectile is considered a magic spell. | |||
=== 4.2. Death Balls === | |||
Death Balls are black fabric-covered balls thrown by NPCs and monsters. | |||
* Death Balls count wherever they strike, including invalid strike zones. | |||
* | * A hit from a Death Ball deals [[Combat & Damage#4.3. Siege Weapons|Siege Damage]]. | ||
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== 5. Siege Weapons == | |||
Siege Weapons fire large projectiles that massacre fighters. | |||
=== 5.1. Damage === | |||
* See [[Combat & Damage#4.3. Siege Weapons|Siege Damage]]. | |||
* | === 5.2. Special Cases === | ||
* | * Arcane Servants or Beasts struck by siege weapons take 1 HP damage. | ||
* Magic Shields (''see [[Magic#Arcane_Ward|Arcane Ward]] and [[Magic#Holy_Ward|Holy Ward]]'') fully block siege weapon projectiles. | |||
* A character using a Magic Shield is pushed back as if struck by a weapon dealing Siege Damage. | |||
== 6. Safety Construction Rules == | |||
All weapons, shields, projectiles, and related equipment must meet the required safety construction standards before being used in play. | |||
The sections below contain the detailed construction rules for each equipment type. These rules are provided for players who are building, modifying, buying, or checking equipment. | |||
Not sure if a weapon is suitable? Before you buy, feel free to email [mailto:info@kongaskreations.com.au info@kongaskreations.com.au] and we'll help you check. | |||
{{Approved weapon brands}} | |||
{{Melee weapon construction standards}} | |||
{{Shield construction standards}} | |||
{{Projectile construction standards}} | |||
== Where To Next? == | |||
* | * [[Spellcasting]] ← Next Step | ||
* [[Armour & Hit Points]] | |||
* [[Terrain & Hazards]] | |||
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{{Player Guide}} | |||