Combat & Damage: Difference between revisions
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* Most players begin with 2 HP. | * Most players begin with 2 HP. | ||
* Some classes begin with 4 HP. | * Some classes begin with 4 HP. | ||
* Additional HP can be gained through armour, costume pieces, or other bonuses. See [[Armour | * Additional HP can be gained through armour, costume pieces, or other bonuses. See [[Armour & Hit Points]]. | ||
* HP can be restored through healing magic and potions. | * HP can be restored through healing magic and potions. | ||
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== 3. Hit Locations == | == 3. Hit Locations == | ||
<div class="wizlords- | <div class="wizlords-photo-box"> | ||
[[File:invalidzones.png| | <div class="wizlords-photo-image">[[File:invalidzones.png|234px|link=File:Invalidzones.png|alt=Front and back body diagrams with the head, neck, hands, feet, and groin marked red as invalid strike zones.]]</div> | ||
<div | <div class="wizlords-photo-caption">Invalid strike zones are marked in red.</div> | ||
</div> | </div> | ||
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'''Important:''' Deliberate strikes to invalid strike zones from melee or ranged weapons are '''strictly prohibited'''. Players should also avoid using these zones to block incoming attacks. | '''Important:''' Deliberate strikes to invalid strike zones from melee or ranged weapons are '''strictly prohibited'''. Players should also avoid using these zones to block incoming attacks. | ||
<div | <div class="wizlords-image-clear"></div> | ||
== 4. Damage by Type and Location == | == 4. Damage by Type and Location == | ||
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== Where To Next? == | == Where To Next? == | ||
* [[Armour | * [[Armour & Hit Points]] ← Next Step | ||
* [[Weapons | * [[Weapons & Equipment]] | ||
* [[Terrain | * [[Terrain & Hazards]] | ||
<div class="wizlords-navbox-divider"></div> | <div class="wizlords-navbox-divider"></div> | ||
{{Player Guide}} | {{Player Guide}} | ||