Template:The Arcane Storm: Difference between revisions

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Created page with "<includeonly><div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section"> <div class="wizlords-collapsible-section-title">The Arcane Storm</div> <div class="wizlords-collapsed-hint">Control Arcane Nodes to score points while surviving their surges.</div> <div class="mw-collapsible-content"> '''Side Balance:''' Sides are balanced, '''Deployment:''' Each team begins in their own deployment zone. Three Arcane Nodes are scattered a..."
 
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<includeonly><div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section">
<includeonly><div class="wizlords-toc-only-heading">
=== The Arcane Storm ===
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<div class="wizlords-collapsible-section mw-collapsible mw-collapsed wizlords-collapsed-hint-section">
<div class="wizlords-collapsible-section-title">The Arcane Storm</div>
<div class="wizlords-collapsible-section-title">The Arcane Storm</div>
<div class="wizlords-collapsed-hint">Control Arcane Nodes to score points while surviving their surges.</div>
<div class="wizlords-collapsed-hint">Control Arcane Nodes to score points while surviving their surges.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">


'''Side Balance:''' Sides are balanced,
'''Side Balance:''' Sides are balanced.


'''Deployment:''' Each team begins in their own deployment zone. Three Arcane Nodes are scattered across the battlefield.
'''Deployment:''' Each team begins in their own deployment zone. Three Arcane Nodes are scattered across the battlefield.
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* Victory Points are scored at the 2, 4, and 5 minute marks.
* Victory Points are scored at the 2, 4, and 5 minute marks.
* At each scoring time, a team scores 1 Victory Point per Arcane Node they control.
* At each scoring time, a team scores 1 Victory Point per Arcane Node they control.
* To be in control a side needs to have one of their players touching the node uncontested
* To control a node, a team must have a player touching it uncontested.
* If both teams are touching a node at a scoring time, that node is contested and scores no points.
* If both teams are touching a node at a scoring time, that node is contested and scores no points.
* The team with the most points won at half time wins the overall game
* The team with the most points won at halftime wins the overall game.


<div class="wizlords-collapsible-section-subheading">Additional Rules</div>
<div class="wizlords-collapsible-section-subheading">Additional Rules</div>
Node Control A node is only controlled while a living player is in physical contact with it. If the controlling player is reduced to 0 HP or removes their hand, the node immediately becomes neutral. If players from both teams are touching the node, it is contested.
<div class="wizlords-collapsible-section-subsubheading">Node Control</div>
Arcane SurgeEvery Minute, a random Arcane Node surges.All players within 1 meter of that node take 2 HP damage unless they have Arcane Armour or are Blessed.
A node is only controlled while a living player is in physical contact with it. If the controlling player is reduced to 0 HP or removes their hand, the node immediately becomes neutral. If players from both teams are touching the node, it is contested.
<div class="wizlords-collapsible-section-subsubheading">Arcane Surge</div>
Every minute, a random Arcane Node surges. All players within 1 metre of that node take 2 HP damage unless they have Arcane Armour or are Blessed.


'''Respawns:''' Limited respawns, 5 respawns per player.
'''Respawns:''' Limited respawns, 5 respawns per player.
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'''Recon:''' Yes
'''Recon:''' Yes


'''Game Requirements:''' 3 pillars, timer
'''Game Requirements:''' 3 pillars, timer.


<div class="wizlords-collapsible-section-bottom-toggle">[<span>Collapse</span>]</div>
<div class="wizlords-collapsible-section-bottom-toggle">[<span>Collapse</span>]</div>
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Contains the The Arcane Storm game rules, including deployment, objectives, victory conditions, additional rules, respawns, Recon, and game requirements.
Contains the The Arcane Storm game rules, including deployment, objectives, victory conditions, additional rules, respawns, Recon, and game requirements.


Uses the existing collapsible-section styling and bottom Collapse control. The card does not generate a table-of-contents heading.
Uses the existing collapsible-section styling and bottom Collapse control. The card includes a hidden level-three heading so its game name can appear in the table of contents.


== Usage ==
== Usage ==
<pre>{{The Arcane Storm}}</pre>
<pre>{{The Arcane Storm}}</pre>
</noinclude>
</noinclude>

Latest revision as of 04:41, 6 October 2026

About this template

[edit]

Contains the The Arcane Storm game rules, including deployment, objectives, victory conditions, additional rules, respawns, Recon, and game requirements.

Uses the existing collapsible-section styling and bottom Collapse control. The card includes a hidden level-three heading so its game name can appear in the table of contents.

Usage

[edit]
{{The Arcane Storm}}