Weapons & Equipment: Difference between revisions
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This page covers the weapons and equipment used in Wizards and Warlords, including melee weapons, shields, projectile weapons, arcane bolts, and siege equipment. | |||
== | == 1. Melee Weapons == | ||
Melee weapons are | Melee weapons are handheld weapons used to strike opponents in close combat. All melee weapons must be LARP-safe, suitable for controlled combat, and approved before use. | ||
==== Single-Handed Weapons | === 1.1. Weapon Categories === | ||
Melee weapons are classified by how they are wielded. | |||
==== 1.1.1. Single-Handed Weapons ==== | |||
* Can be safely wielded with one hand. | * Can be safely wielded with one hand. | ||
* Maximum length: 130 cm. | * Maximum length: 130 cm. | ||
==== Two-Handed Weapons | ==== 1.1.2. Two-Handed Weapons ==== | ||
* Any weapon over 130 cm must be wielded with both hands. | * Any weapon over 130 cm must be wielded with both hands. | ||
* Weapons shorter than 130 cm may also be used with two hands | * Weapons shorter than 130 cm may also be used with two hands. | ||
=== | === 1.2. Weapon Rules === | ||
All weapons | * No thrusting-only weapons are permitted. | ||
* All weapons must pass inspection before use. | |||
* Players are responsible for ensuring their weapons remain safe, well-maintained, and in good repair. | |||
== 2. Shields == | |||
Shields are defensive equipment used to block melee weapons and some projectile weapons. Shields must be safe for contact, have padded edges, and pass inspection before use. | |||
=== | === 2.1. Bucklers === | ||
Bucklers are small round shields. | |||
* Maximum diameter: 40 cm. | |||
=== 2.2. Shields === | |||
Standard shields may be round or shaped. | |||
* Round shields may be up to 70 cm in diameter. | |||
* Other shield shapes may be up to 60 cm wide and 90 cm long. | |||
=== 2.3. Shield Use === | |||
Shields can be used to block: | |||
* Melee weapons | |||
* Projectile weapons, including arrows, bolts, and bands from blackpowder weapons | |||
* | |||
Projectile weapons | |||
== 3. Projectile Weapons == | |||
Projectile weapons are ranged weapons that fire approved ammunition. Projectile weapons are split into bows, blackpowder bandguns, and Arcane Bolts. | |||
=== 3.1. Bows === | |||
Bows are physical ranged weapons that fire approved LARP arrows. | |||
* Maximum draw weight: 28 lbs at 28 inches (71 cm). | |||
* Only unaltered IDV brand round-head arrows are permitted. | |||
=== | === 3.2. Bandguns === | ||
Bandguns are blackpowder-style weapon simulators that fire approved band rounds. | |||
These may include: | |||
* Pistols | |||
* Band wands | |||
* Rifles | |||
* Crossbows | |||
* Similar long arms | |||
Bandguns must visually simulate historical or fantasy firearms, such as matchlock, wheellock, or flintlock-style weapons. | |||
== | === 3.3. Arcane Bolts and Thrown Weapon Rules === | ||
* Only Arcane Bolts may be thrown by hand. | |||
* Martial thrown weapons, such as throwing daggers, are not permitted. | |||
* Any hand-thrown projectile is considered a magic spell. | |||
=== | == 4. Siege Weapons == | ||
Siege weapons fire large projectiles that function as a stronger version of an Arcane Bolt. | |||
=== | === 4.1. Damage === | ||
See [[Combat_and_Damage#Siege_Weapons|Siege Weapons]] for damage. | |||
=== | === 4.2. Special Cases === | ||
Shields | * Arcane Servants or Beasts struck by siege weapons take 1 HP damage. | ||
* Magic Shields (''see [[Magic#Arcane_Ward|Arcane Ward]] and [[Magic#Holy_Ward|Holy Ward]]'') fully block siege weapon projectiles. | |||
* A character using a Magic Shield is pushed back as if struck by an [[Magic#Arcane_Force|Arcane Force]] spell. | |||
== 5. Safety Construction Rules == | |||
All weapons, shields, projectiles, and related equipment must meet the required safety construction standards before being used in play. | |||
The sections below contain the detailed construction rules for each equipment type. These rules are provided for players who are building, modifying, buying, or checking equipment. | |||
{{Approved weapon brands}} | |||
{{Melee weapon construction standards}} | |||
{{Shield construction standards}} | |||
{{Projectile construction standards}} | |||
== Where To Next? == | |||
* [[Spellcasting]] ← Next Step | |||
* [[Armour and Hit Points]] | |||
* [[Terrain and Hazards]] | |||
The Rules]] | |||
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{{Player Guide}} | |||