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=== Leadership === Razorwing society is a constant struggle for supremacy, with leadership determined by sheer might. The strongest among them rules as Overchief, a title that must be earned by slaying the previous leader in open combat. There is no election, no council, no law beyond the rule of strength. As a result, leadership is always shifting, and the moment an Overchief shows weakness, challengers emerge. Some reign for years, carving their names into legend, while others are slain within days of their ascension. Beneath the Overchief are lesser Warlords, each leading a band of warriors and raiders. These warbands operate semi-independently, carrying out attacks, expanding their influence, and fighting amongst themselves for power. Alliances are fleeting, betrayals are frequent, and every Razorwing knows that trust is just another weakness waiting to be exploited. Because of this brutal system, only the strongest and most cunning Razorwings survive. Those who fall behind are either killed or enslaved, forced to serve as fodder for the next generation of warriors.
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