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=== The Spirits of the Steppe === The Salhichin do not worship gods in the way that the Tengri-Kharn or the people of [[Valendor|The Kingdom of Valendor]] do. Instead, they believe in spirits that inhabit every part of the world, from the tall grass to the stars above. Some spirits are benevolent, watching over the herds and hunters, while others are vengeful, punishing those who disrupt the balance. * The Great Beasts – The Dalbukh, Mörögnüher, and Büregüher are not just herd animals, they are sacred, believed to be the living children of the steppe itself. To mistreat a herd-beast is to invite the wrath of the land, while a well-tended beast will guide its rider even in the darkest storms. * The Black-Winged Watchers – The pegasi of Tengri-Uul are viewed with equal parts reverence and suspicion. Some believe they are the steeds of ancient spirits, while others say they were once winged demons, tamed by the Tengri-Kharn but never truly loyal. * The Khar Angir – The Shadow Hunters – The raptors of the plains are both feared and respected, seen as manifestations of death itself. To be hunted by a raptor pack is a sign that one’s time has come, while a warrior who tames a raptor is seen as having mastered fate itself. Each clan or family has its own guardian spirit, a protective force that watches over them, guiding them in dreams, wind patterns, and the movements of the stars.
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